One of the selling points that makes this game different from other mmo's is the armory system and being able to level multiple classes on the same job. At the moment the limits on getting gear feel extreme especially for Crystal Tower. It's almost a punishment for people that level multiple jobs. It also restricts on what jobs I can play in the majority of the content since the ilvl requested it almost always higher than having a relic and darklight since that is the only gear progression that isn't restricted. It seems to be holding back one of the things unique about this game. Are there any plans to embrace the armory system instead of punishing people that take advantage of it? This type of lockout is fine for games that have 1 class per character restriction but it feels very out of place here.