Results -9 to 0 of 637

Dev. Posts

Threaded View

  1. #11
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    Forgive me if this has been asked, read through the first 5 pages.

    I've been bothered greatly by the response to crafting by the developers on these forums concerning their role. You've put in place a fantastic crafting system, I would hate to see this content not evolve. So I have a few questions regarding this issue, and for the time being I'm disregarding housing/furniture.

    1. What can we expect to see from crafters in the future? Will a system such as abjurations, materia melding (on endgame gear) or enchanting be introduced? Making them more viable?

    2. Right now leveling a crafting job is too easy. In Tanaka's 1.0, he had mentioned specializing in crafts. So you could only take one class 50+. Are there any plans in ARR for a system like this?

    3. Any plans on slowing the leveling process? (see above)

    4. Any plans on perhaps adding recipes, rare materials or other items to endgame dungeons that crafters can use? Thus making them more involved in endgame activities.
    (11)
    Last edited by Noodle; 01-16-2014 at 12:21 AM.
    XIV SOURCE | Final Fantasy XIV Database and Community
    www.xivsource.com