What are your plans for offering more open-world, non-instanced content? Some of us like actually exploring the world and doing random things as we encounter them, instead of 4 or 8-man dungeons and fights all the time for better gear. I miss some of the 1.0 areas such as Shposhae, the Beastmen camps (when they were difficult to get through), and the old Copperbell/Nanawa Mines.