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Affiche les résultats de 171 à 180 sur 632
  1. #171
    Player
    Avatar de Silverghost
    Inscrit
    novembre 2011
    Messages
    33
    Character
    Silver Ghost
    World
    Lamia
    Main Class
    Archer Lv 87

    Removing Crafting from the Endgame

    I heard a rumor that there are plans to make crafting unimportant for the end game.
    Is this true?

    1) Will you make crafting more viable for the market as a whole with making the materials harder to come by for endgame crafted gear?

    2) Will you make (Penta Melded) crafting gear very slightly better than some of the end game (coil) gear such as new 2.2 patch recipes that when slotted with 5 of the best materia are better than the Turn 6-9 gear but not better than Turn 10.

    3) Will there be Grade V materia added? Maybe only dropping from Turn 6 - Turn 10 coil or from Spirit Bonding and converting Turn 6 - Turn 10 gear?
    (19)

  2. #172
    Player
    Avatar de Nakiamiie
    Inscrit
    avril 2011
    Lieu
    Limsa Lominsa
    Messages
    1 556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Élémentaliste Lv 64
    Will we be able to control our jumps more instead of having only two jump choices: walking jump and running jumps?
    (I'd like to be able forward jumps from a standing position, not walking or running)
    (5)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #173
    Player
    Avatar de Rekujen
    Inscrit
    aot 2013
    Messages
    426
    Character
    Rekuja Azalon
    World
    Behemoth
    Main Class
    Archer Lv 50
    When can we expect more Fantasia potions, this is a very popular discussion on the boards.

    http://forum.square-enix.com/ffxiv/t...the-Mogstation

    Thanks.
    (8)

  4. #174
    Player
    Avatar de Nakiamiie
    Inscrit
    avril 2011
    Lieu
    Limsa Lominsa
    Messages
    1 556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Élémentaliste Lv 64
    Will you be adding a feature where materia increase the item level of pieces of equipment?
    (5)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  5. #175
    Player
    Avatar de Johnist
    Inscrit
    aot 2013
    Lieu
    Gridania
    Messages
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Maître d'hast Lv 60
    Will 2.2 be released before the Official Launch of the PS4 edition?
    (8)

  6. #176
    Player
    Avatar de Espon
    Inscrit
    aot 2013
    Messages
    950
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Will we ever see Materia slots on gear that drops from bosses to allow for a bit of customization, even if it's not possible to overmeld these?
    (7)

  7. #177
    Player
    Avatar de Arkista
    Inscrit
    aot 2013
    Messages
    1 572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugiliste Lv 60
    Any plans to add content that doesn't have a daily/weekly or Gil lockout?
    (10)

  8. #178
    Player
    Avatar de Jadi
    Inscrit
    septembre 2011
    Messages
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 50
    One can go from level 1-50 quickly, especially craft jobs. A relic can be completed in a few hours. Why is game progress so fast compared to 1.0?
    (8)

  9. #179
    Player
    Avatar de Jadi
    Inscrit
    septembre 2011
    Messages
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 50
    The player market suffers because dungeon drops out-scale crafted items. When will you give us something worthwhile to buy/sell?
    (11)

  10. #180
    Player
    Avatar de Espon
    Inscrit
    aot 2013
    Messages
    950
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Currently enemy attack animations happen a second or two after their ability is done casting and targets are determined, creating an illusion where spells hit you long after you've moved out of the way.

    Will anything be done to synchronize this so that the effects and attack animation hits right as the ability is done casting?
    For example: Titan's fist slamming into the ground and knocking people back right as the danger zone is disappearing instead of 1 second later.
    (22)

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