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  1. #61
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    With the addition of vanity equipment can we see a few more items made dyeable(Like AF armor) or does that represent too much development for too little benefit?
    (22)

  2. #62
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Back during the months leading to the transition to 2.0 you had a roadmap which was updated with targets and timescales to let the players have some idea when they can expect things to happen.

    I feel this was a vital communication tool which kept players interested even when they couldn’t play the game.

    Would you consider reintroducing this for future updates, fixes and expansions?

    Even if some details are not specific I feel it would keep the players interested by having some idea what they have to look forward and at least a rough idea of when it can be expected.
    (72)

  3. #63
    Player
    Sigvaldus's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Sigvaldus Gigantus
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    can have chain skilling back, like in ff11?
    (31)

  4. #64
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 90
    When will we see more Fantasia vials?
    (17)

  5. #65
    Player
    Gummy's Avatar
    Join Date
    Aug 2013
    Location
    Mordor
    Posts
    24
    Character
    Gum Ball
    World
    Balmung
    Main Class
    Lancer Lv 50
    Are you guys ever going to fix the random and frustrating lag that takes place in instances including PvP.. I have a fios 50/25 connection and sometimes the game freezes up every 5 seconds for 3 seconds throughout a raid.
    (22)
    Gumball - 103DRG, 100MNK, 92WAR, 92PLD, 90SMN, 86SCH

  6. #66
    Player
    Vech's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    57
    Character
    Gil Song
    World
    Gilgamesh
    Main Class
    Culinarian Lv 66
    Are there any plans to lower the pricing of FC housing on non-legacy servers?

    We all know the prices for Legacy servers are seeing a reduction this month. However, prices are still too high on non-legacy servers. This is stagnating the economy because players are hoarding. A hoarder's economy is not a healthy one.
    (25)
    Last edited by Vech; 01-15-2014 at 06:44 AM.

  7. #67
    Player
    Vech's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    57
    Character
    Gil Song
    World
    Gilgamesh
    Main Class
    Culinarian Lv 66
    Garuda is currently the only summoner pet used in endgame dungeons because of the move "Contagion". Are there any plans to make the other summoner pets relevant to endgame content?
    (59)
    Last edited by Vech; 01-15-2014 at 06:49 AM.

  8. #68
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Would you consider reverting the change to make the Limit Break bar fill more slowly when there are multiple players on the same class for groups that are assembled randomly? It seems unfair to penalize parties for something they have no control over.
    (47)

  9. #69
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    When we'll see Ferry and Airship 'trip' content (fishing/battle on the boat, air battles over the airship, etc) and not only a cutscene?
    (50)

  10. #70
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Currently most of the content can be overcome by knowing the battle mechanics of the enemies and pre-empting what they are going to do.

    Do you have any plans to introduce content similar to Nyzul Isle in Final Fantasy XI where the objectives were random and not always achieved by overcoming battle mechanics but required party coordination and for players to think on their feet to solve puzzles and deal with random bosses?
    (61)

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