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  1. #381
    Player
    Ashkandi's Avatar
    Join Date
    Apr 2012
    Location
    Uld'ah
    Posts
    60
    Character
    Aishteru Shadowcroft
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Do you plan on putting in an actual Besieged like Instance or even an upgraded version of Hamlet Defense where it levels up and this level up would determine how many and how strong the beastmen waves are? This would give crafters a endgame/midgame use like it did in 1.0

    Will you please add in Sky or a Sky like area that would give hunting and farming NMs and World Exploration relevant. I think the world is the most important thing to most players. Its very dry right now....

    Will you please add NMs/HNMs outside of FATEs that can be farmed for things such as pop-items, rare gear drops, etc.
    (8)

  2. #382
    Player
    Saiyakupo's Avatar
    Join Date
    Jan 2014
    Posts
    165
    Character
    Silianaux Lothaire
    World
    Balmung
    Main Class
    Lancer Lv 100
    Gold Saucer: I'm looking forward to it as I loved games like FF7 and KH2 for mini-games! Please make the mini games awesome and fun like that!
    (3)

  3. #383
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50
    Have you ever considered escaping the cliche of most mmos?
    Like maybe let us level up materia and armor to make things a little different?
    (8)

  4. #384
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Final Fantasy XIV has an excessive amount of "fetch" tasks in it's main scenario. Are you going to remove them, ever?
    (4)

  5. #385
    Player
    Bahaegis's Avatar
    Join Date
    Jan 2014
    Posts
    2
    Character
    Celeste Rinforte
    World
    Balmung
    Main Class
    Arcanist Lv 50

    Arcanist SMN/SCH stat distrubution

    I realize the reset with the GC item allows us to redistribute, but other jobs do not receive this inconvenience and may switch classes at will without worrying about stat redistribution.
    In 2.2, will there be either a straight up change or a quest addition that would allow the loyal Arcs to distribute their stats separately as opposed to sharing the allocation between a dps and healer role?
    With the addition of Levi and the possibility of a Levi-Egi, I could see a steady fall in players choosing to stat in SCH over SMN. With only two viable healers in game, it would be prudent to address this sooner rather than later so you don't see a shortage of healers simply because we don't feel the need to farm GC seals every time we want to switch to SCH and attempt to bridge the gap between WHMS. We have enough to deal with when compared to their spike heals, superior protect, and regens (Eos excluded); we don't need more reason to leave!
    (7)

  6. #386
    Player
    DrDementile's Avatar
    Join Date
    Aug 2011
    Posts
    5
    Character
    Nekoyasha Azurewrath
    World
    Balmung
    Main Class
    Archer Lv 31
    Are you ever going to investigate the legacy characters that were ported incorrectly? I still have two characters with bugged tattoos. (i.e. the /lmark command doesn't stick)

    For reference: http://forum.square-enix.com/ffxiv/t...ized-as-Legacy
    (1)
    Last edited by DrDementile; 01-18-2014 at 01:25 PM. Reason: added a link

  7. #387
    Player
    Nalou's Avatar
    Join Date
    Sep 2013
    Posts
    124
    Character
    Oulan Bator
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Will you allow us to hide earrings like we hide helmets, or to move their spot ?
    (I don't like where they are on my Miquote)
    (5)

  8. #388
    Player
    Nalou's Avatar
    Join Date
    Sep 2013
    Posts
    124
    Character
    Oulan Bator
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    A lot of in-game stats are blur. This results in a lot of theorycrafting, which is really annoying to read (and can be false).
    Do you plan to make things simple and clear ?

    I want to know how parry works, how evasion works, if dexterity have an effect on it.
    I want to know if stoneskin is affected by damage reduction percents.
    I want to know accuracy caps.
    etc etc...
    (5)

  9. #389
    Player
    Nalou's Avatar
    Join Date
    Sep 2013
    Posts
    124
    Character
    Oulan Bator
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Crystal Tower uses a lot of Final Fantasy III monsters, and moreover, uses the game music. That's awesome!

    Do you plan to use elements from other Final Fantasy games, like the 4 fiends of elements, Atma Weapons, Jenova etc etc ...
    (7)

  10. #390
    Player
    Nalou's Avatar
    Join Date
    Sep 2013
    Posts
    124
    Character
    Oulan Bator
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Will you make some 8 player hard mode of Crystal tower, so we don't have to play with 24 players ?
    To be honest, same loot, but harder content and more fun would suit me better.
    (4)

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