Are there plans to sell additional Voice packs?
I would really love to see the cutscenes fully voiced.
Are there plans to sell additional Voice packs?
I would really love to see the cutscenes fully voiced.

Can you implement a better GilSink option to the game than a ridiculously priced house?
Here is an idea, charge 100 or more MILLION gil for a single stat(DEX, VIT, MND) boost, for a single class. This option wouldn't make the players much more powerful but would still be something the most wealthy would quickly drop most or all of their gil on. And you could make it a limited time offer deal, so that players don't constantly horde money.
Implement an in game purchasing option for players to pay real money to get extra items (eg. myth tomes over weekly cap, crafting items, an extra chance to Coil for the week or an extra CT drop). I know you don't want to, but this is the the ONLY true way to end RMTs from messing up the economy, and doing this you make extra real money, seems like a WIN-WIN to me.
Will you be implementing a system that will allow players to run Dungeons singly or as a Duo to reduce wait times?

Will Chocobo breeding be implemented in 2.2? If not, when? And if so, tell us more about it!



< Housing: Teleportation >
>> Can we please have **free** Housing Teleport?
Reason: I *LOVE* the 2.15 Mini Aetheryte and it's so helpful, but why do we have to pay to go home? It was a RIDICULOUS amount of money to begin with, why make us pay more? Houses are always empty.
Last edited by Veritas-Ancora; 01-22-2014 at 01:56 AM.
When will we get new jobs? Yoshi said we would get jobs and classes in updates, is that still true? I need a Dark Knight!




During Phase 3 of the Beta, the Playstation 3 version was able to type in Japanese. This feature was mysteriously absent in the open beta and official release versions of the game. Can we once again have access to this feature, both in the Playstation 3 version of the game and the upcoming Playstation 4 version? If not, why? It adds an unnecessary limitation to the game when:
a) PC users can still use JP input
b) The ability to type in Japanese on the NA PS3 version has already been proven
Thank you very much.
Amdapor is making a new appearance soon, so can we expect to see Sil'dah and Sharlyon before long as well?
Will we see /tell between people in dungeons and open world ever? A /tell between party members inside a dungeon?
Can we expect being able to manually invite people while inside duties?
Can we expect different weekly caps be per class and not per character? Cause now you encourage creating multiple characters rather than leveling multiple classes on a single character to avoid this roadblock. As an option you can set the weekly cap say for Myth stones as 400 + 50 for every level 50 combat class you have. And for CT you can do a limit of 1 + 1 for every two level 50 classes on this character.
Will LB slow filling if you have duplicate classes mechanics be removed? Most of games are struggling for making classes as universal as possible to avoid difficulties in party forming. FF XIV is currently encourages variety which is unfairly penalising party forming.
Can we expect a possibility to manually invite people while having Party Finder active? One of the most annoying things.
Can we expect a possibility to personally queue to duty finder while inside a party? Example: DF takes an hour for DPS to join and I'd like to farm FATEs with FATE party.
Why make Myth accesories green rarity? This really confuses.
Are there plans on increasing Titan (both HM and Extreme) Weight of the Land cast time to make it possible to do due to lag issues?
Are there plans on any optimizations to inventory system? Inventory is constantly filled with different trash drop for crafting - can we have something like GW2 special crafting bag for that?
Dye endgame gear. Please. Now Mor Dhona is a collection of twins.
Any plans on storing hotbars/gear sets/macros server-side? Playing from 2 computers really messes this up.
Any plans on providing more info to the client for parsing?
Last edited by Pacifyer; 01-15-2014 at 06:51 PM.

Can you make the Mind stat be associated with Magic Defenses? Mages should take significantly less magic damage than none spell casters.

Can you change the spell resistances stat from numbers to % of damage reduced? And add armor that increases these stats, possibly if in a set. Currently the damage resistance play NO part in the game.
Last edited by Satalia; 01-15-2014 at 07:31 PM.
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