Page 30 of 64 FirstFirst ... 20 28 29 30 31 32 40 ... LastLast
Results 291 to 300 of 637

Dev. Posts

Hybrid View

  1. #1
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    When can we expect to see and make higher ilvl crafted gear, as well as tier V materia?
    (18)

  2. #2
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Will we ever get to see materia that have effects other than stat-stacking? For example, could we see effects like "inflicts Poison damage upon critical hit" or "10% chance of next spell costing half-MP," etc.?
    (33)

  3. #3
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Is there any chance we would be able to see customizable and/or more meaningful traits for each of our jobs/classes? For example, building a tank towards either high enmity or higher damage mitigation, etc. Also, things like "Increases vitality by 2" is not a trait, it's stat-stacking, and should be incorporated into leveling up or the point allotment system by default.
    (14)

  4. #4
    Player
    HotSoup's Avatar
    Join Date
    Nov 2013
    Posts
    36
    Character
    Hot Soup
    World
    Behemoth
    Main Class
    Fisher Lv 50
    Yoshi, dafuq bro? Why are FATES included as daily quests?
    (24)

  5. #5
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Many players now have all of their classes/jobs maxed out at Lv50, however just about everything that we can do in the game awards experience points. Have you considered implementing some sort of system in which exp gained at max level can still be used for some form of character progression or currency, and if not, when can expect to see a new level cap?
    (34)

  6. #6
    Player
    Mortechai's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    196
    Character
    Mortechai Voidwatcher
    World
    Behemoth
    Main Class
    Gladiator Lv 68

    Chocobo Companion

    Is there ever going to be a system to allow us to reset our chocobo companions customisation points, and if so, when can we look forward to it?
    (14)
    I have within me the blood of legends!

  7. #7
    Player
    DimiDimi's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Dimi Carbuncle
    World
    Excalibur
    Main Class
    Conjurer Lv 50

    (.___.) <--- Sad Goobbue

    When will people be able to world transfer from Legacy worlds to Non-Legacy worlds?
    (10)

  8. #8
    Player
    Hendo's Avatar
    Join Date
    Oct 2011
    Posts
    7
    Character
    Hendo Halcyon
    World
    Balmung
    Main Class
    Armorer Lv 50
    when will we be able to respec our chocobos
    (17)

  9. #9
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    When will the Odin/Behemoth FATE's be worth participating in? Aside from the infrequency at which they spawn and the lag involved, I have yet to earn a single mantle or horn despite participating multiple times for the majority of the fights. Seeing how all the item rewards associated with these FATE's are either ilvl50 or vanity/housing related, would you consider at least a 1 mantle/horn minimum reward for anyone who participates so we don't feel like we're wasting our time? If they were handled better (such as in Guild Wars 2), I would enjoy seeing more world boss FATE's, but as of right now, there isn't much point in doing them.
    (25)

  10. #10
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    What are your plans for offering more open-world, non-instanced content? Some of us like actually exploring the world and doing random things as we encounter them, instead of 4 or 8-man dungeons and fights all the time for better gear. I miss some of the 1.0 areas such as Shposhae, the Beastmen camps (when they were difficult to get through), and the old Copperbell/Nanawa Mines.
    (21)

Page 30 of 64 FirstFirst ... 20 28 29 30 31 32 40 ... LastLast