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  1. #1
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Any plans to add content that doesn't have a daily/weekly or Gil lockout?
    (10)

  2. #2
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    The player market suffers because dungeon drops out-scale crafted items. When will you give us something worthwhile to buy/sell?
    (11)

  3. #3
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    One can go from level 1-50 quickly, especially craft jobs. A relic can be completed in a few hours. Why is game progress so fast compared to 1.0?
    (8)

  4. #4
    Player
    Smartcat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    91
    Character
    Patricia Balcoin
    World
    Leviathan
    Main Class
    Archer Lv 70
    Can we please have vanity slots as promised? PLEASE?
    (12)

  5. #5
    Player
    Grefia's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Kashi Elda
    World
    Goblin
    Main Class
    Conjurer Lv 50
    I'm more of an immersion player. I don't live in end-game content, but in whole world content instead. I need new and interesting things to do that include my low-level classes as well.
    What will the next patch offer players like me?
    (14)

  6. #6
    Player
    TabKey's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Taber Tia
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Progressing into 2.2 and onward, will there be an option for multiple parties of Free Company members to que up together in one set, rather than hoping for the random chance of getting in at the same time? Example would be Crystal Tower and its current 3 party system.
    (3)

  7. #7
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51
    Will you be addressing update issues in fights? I am still seeing a considerable latent effect.. eg. after super bombs in titan extreme he does a 6-way landslide.. i ran out of one and into another by accident and ran back out of that second one with 1 second to spare but got hit off cos his casting had finished.. with a game based on dodging this is not acceptable
    (17)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  8. #8
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Will we get a Gaius Van Baelsar hard mode battle similar to Nael Van Darnus hard mode?
    (0)

  9. #9
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    As a crafter and gatherer, I feel the recent NA dev comments seem to highlight that SE wants to cripple crafting gameplay out of fear of RMT activities. People want crafting to be have more relevance and gameplay for the cutting edge of content. Are we playing the wrong game?
    (27)

  10. #10
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    There is a very well-worded post on the english forums about what seem to be contradictions in direction and design choice. This post discusses some concerns that atleast a few players have about where the game currently is and what we can expect in the future.

    My question is are these seemingly contradictory design elements just placeholders that were not fully fleshed out because of the time crunch to re-release the game, or are they just evidence of poor direction for the game as a whole?
    (15)
    Last edited by Ferth; 01-15-2014 at 02:21 PM.

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