what is the news on chocobo battle/racing/breeding?
what is the news on chocobo battle/racing/breeding?
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How does the team plan to adapt the game so that when the level cap goes up all these high item level items aren't messing up future gear.
For example, say the level cap goes up to 60 at some point. If I am an ilvl 90 player what can I expect? Is the expectation that the item level will always be significantly higher than the player level, or is there some sort of balancing being planned?
Also, are the two girls holding guns in the basement of the Marauders guild a sign of things to come?
Are there any plans for an Eft/Salamander minion or mount?
Are there any plans to increase coil wins/runs to 2 per week, and crystal tower rewards to 2 per week?
Since patch 2.1, FATEs seem to go too slowly to be worth doing, because when you get into parties, the difficulty goes up. Are there any plans to lower the FATE duration back down to 2.0 rate?
I remember back in beta there was talk of another race, are there any plans on adding a new race in the upcoming updates?
Endgame raids are currently very dull for the hardcore players. Raids are only limited to Binding Coil and one-time loot Crystal Tower.
At this rate after 4 months you can only promise us with these 2 raids, you are going to face a very tough competition with upcoming new promising MMOs being unable to hold these players on this game. Housing is only an endgame to spend all the money you have stored just to get a house but the battle system is just getting too dull.
What is your next step to give the hardcore players a worthy endgame to keep them in the game week after week?
200 items is a difficult limit to work with in a large house, may we please have it raised?
In regards to the Party Finder:
When someone switches jobs, it takes a very long time for the Party Finder to recognize their job change. Can someone look into this and fix that very long delay?
I want to make a Goblin character. When can I be a Goblin character? Please make Goblin characters.
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