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  1. #1
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Currently most of the content can be overcome by knowing the battle mechanics of the enemies and pre-empting what they are going to do.

    Do you have any plans to introduce content similar to Nyzul Isle in Final Fantasy XI where the objectives were random and not always achieved by overcoming battle mechanics but required party coordination and for players to think on their feet to solve puzzles and deal with random bosses?
    (61)

  2. #2
    Player
    Hadeed's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Hadeed Alfreeh
    World
    Lich
    Main Class
    Pugilist Lv 50

    Random Factor

    1) More Random Factor please , similar of FFXI , in fighting a boss or normal mobs they act randomly and they execute random weapon skills on us . Also I would like to see more random NM in the open world that has random factors to make it appear , it will make things more interesting this way. And to make things more fun make random drop rate !!!! <people will hate this lol>

    2) Mercenary Quests from Players to Players , questing things to be done for them in return they give something in return but I dont know how you can implement it but it could work with the current system of Steam offline trading ? if you can have a look in here

    http://store.steampowered.com/news/11395/
    (3)