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  1. #71
    Player
    Quintalian's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    207
    Character
    Quintalian Palidor
    World
    Sargatanas
    Main Class
    Rogue Lv 100
    Thanks for the crossover events! The current FFXI event with Shantotto is fun and nostalgic. I enjoyed the Dragon Quest event as well. The Brickman minion, Thug's Mug and ... 'other' rewards were well worth it! However, when I think 'Dragon Quest', the first thing to mind isn't 'Brickman', it's 'Slime'. It felt like a missed opportunity! Is there a chance we might see another DQ crossover event with Slime based rewards in the future?
    (0)
    Last edited by Quintalian; 01-23-2014 at 07:44 AM.

  2. #72
    Player
    Quintalian's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    207
    Character
    Quintalian Palidor
    World
    Sargatanas
    Main Class
    Rogue Lv 100
    We have been told both that a level cap increase would come at the same time as new classes, and that we could expect new classes before the first expansion. If both of these statements are accurate, it would mean that a level cap increase will come before the first expansion. What plans are there regarding new classes and the first level cap increase?
    (2)

  3. #73
    Player
    Quintalian's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    207
    Character
    Quintalian Palidor
    World
    Sargatanas
    Main Class
    Rogue Lv 100
    Will Arcanist or Summoner gain any new summons that are not egi versions of primals? Carbuncle is not an egi; is there any similar being that ACN or SMN might gain, for example Cait Sith?
    (2)
    Last edited by Quintalian; 01-23-2014 at 08:01 AM.

  4. #74
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    In the next expansion can we expect current areas to be expanded?
    (3)

  5. #75
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    Also can expect more unique animations for each race in future patches like in XI?
    (2)

  6. #76
    Player
    DigitalFowl's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    17
    Character
    Fifira Fira
    World
    Balmung
    Main Class
    Conjurer Lv 86
    With certain players deliberately playing badly during runs of Crystal Tower Part 1/Labyrinth of the Ancients as well as many other problems plaguing users attempting to complete the Raid properly, will players be given more control or at least the ability to set up all three alliances before queueing for Crystal Tower soon?
    (2)

  7. #77
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    Would you consider doubling the size each and every area? It kinda feels small at some parts.
    (3)

  8. #78
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    Also will you make enemies more threatening like in ffXI?
    (2)

  9. #79
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Will endgame raiding for 24 players always focus on three full parties with 6 tanks, 6 healers and 12 DPS, or will certain content move away from that to allow other compositions (ex: 3 tanks, 5 healers, 16 DPS)?
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #80
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Are there plans to add the option to requeue for a dungeon with a duty finder group inside a dungeon? (Example: I queued up and met some fun people to do Amdapor Keep with. The four of us would requeue for another dungeon together after killing the last boss in AK, thus going to another dungeon with our party intact)
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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