If Turn 5 difficulty is reduced, will players still be able to obtain allagan weapons? If so, will previous allagan weapon holders have a chance to Zenith there allagan weapon?
If Turn 5 difficulty is reduced, will players still be able to obtain allagan weapons? If so, will previous allagan weapon holders have a chance to Zenith there allagan weapon?
Will we be seeing a turn similar to turn 3 that has no bosses in Binding Coil 2? If so, will it be done better then turn 3 without the trash skipping and people clearing turn 3 in 3 minutes?
Will this be 'The Great Labyrinth of Bahamut' 24-man raid that had been mentioned during Beta?
How many bosses will there be in Binding Coil 2?
Will the bosses get progressively harder?
Will Binding Coil drop new Allagan 2 if so what ilvl will it be? Does the last boss drop a higher ilvl item?
Previously Turn 2 used to be a very difficult challenge for all players, with the new "Enrage Mode" battle to conquer turn 2, practically all the mechanics you implemented for Turn 2 has been laid to waste and players are all abusing this new mode to conquer turn 2 way easier than the Normal mode.
Will there be any changes going to be made for Turn 2 Enrage system?
They already said this wasn't a exploit, working as intendedPreviously Turn 2 used to be a very difficult challenge for all players, with the new "Enrage Mode" battle to conquer turn 2, practically all the mechanics you implemented for Turn 2 has been laid to waste and players are all abusing this new mode to conquer turn 2 way easier than the Normal mode.
Will there be any changes going to be made for Turn 2 Enrage system?
will turns 6+ still drop Alligan gear or will we see gear from other ancient civilizations?
-snip- posted in the wrong thread should have done it on the other one
Last edited by GoToSleep; 01-15-2014 at 07:54 PM.
Are the new loot tables going to be as large as the current Turns? Don't you think making DRG, MNK, and BRD specific loot hurts the overall RNG of loot, due to incredibly large loot tables? Maybe 3 drops per Turn instead of 2?
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Can these new turns of the binding coil drop craft materials which you use to synthesize your current allagan equipment to a higher item level to provide a use for crafters in addition to a new set? (Have the equipment not able to be lost during the synth like repairing a Broken Lu Shang's Rod in FFXI)
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