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  1. #31
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    So, How large will Leviathan be?
    Do we get to fight it on boats and will it be more like the second boss in the copperbell mines HM?
    Will we get to tie up our tanks and use them as bait?
    Will we get to use cannons?
    How many players will be needed to participate in this fight?
    Will Titan at some point eventually forget his latency and lag magic, or has his abuse of them made it impossible to forget.
    (4)
    Last edited by MPNZ; 01-15-2014 at 10:45 PM.

  2. #32
    Player omniwaink's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Omni Waink
    World
    Excalibur
    Main Class
    Archer Lv 50
    Will we need Water Resistance materia for this fight?
    (3)

  3. #33
    Player
    Esper's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    182
    Character
    Esper Eidolon
    World
    Diabolos
    Main Class
    Summoner Lv 70
    will their be a Leviathan Egi for summoner?
    (0)

  4. #34
    Player
    Karatecatgrl's Avatar
    Join Date
    Aug 2013
    Location
    Gridana
    Posts
    121
    Character
    Dawnalia Emeralyn
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Will there be mechanics in levithian that we have seen in other fights.
    (Ex: ifrit plumes, behe comets, sirens adds.)

    Also how will this fight be handled if Im on a psvita via the ps4 link if the fight Is a dodge/survival fight?
    (0)

  5. #35
    Player
    SirDiscoFrog's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    151
    Character
    Korvus Rook'shir
    World
    Behemoth
    Main Class
    Dancer Lv 80
    I remember seeing a few of the art work for the leviathan weapons. Could we potentially see a couple of the other weapons please? (in game or art work wise )


    Quote Originally Posted by Yamimarik View Post
    With the introduction to Leviathan Primal fight, will we see Summoner get a Leviathan-Egi summon for summoners to use?
    It makes me happy this was the first question asked. I'd love it if with each primal introduced we were able to get the respective egi in the same patch, although wouldnt that mean a potential lvl cap increase?
    (0)
    Last edited by SirDiscoFrog; 01-18-2014 at 03:27 AM.

  6. #36
    Player
    Tempestras's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    12
    Character
    Granil Tempish
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    With the introduction of Leviathan, will we see summoners have access to leviathan-egi? also what other primals will be available in the future??
    (0)

  7. #37
    Player
    Holeyfield's Avatar
    Join Date
    Jan 2014
    Posts
    4
    Character
    Solash Aeternus
    World
    Exodus
    Main Class
    Arcanist Lv 31
    First, given that we've seen subscription numbers in games like World of Warcraft decrease after they revamped their game system to offer less customization:

    Will there be any more customization options available? As, given the current system, selecting a job with arbitrary skills available characters tend to become clones with very little about them being unique, beyond actual equipment.

    Second, when will Add-On's become available? As this was rumored to be in 2.2 but I've seen no mention of this.

    And finally, will we ever see the option to customize our character class combinations, similar to FFXI or something? For example, perhaps the ability to combine a job crystal with any of the three associated cross-class skill classes? Even if we can't combine any two classes, this certainly would go a long way to promoting unique character concepts; i.e. a Marauder/Paladin or Archer/Summoner. This doesn't actually seem like a very complicated process to implement.
    (0)

  8. #38
    Player
    Holeyfield's Avatar
    Join Date
    Jan 2014
    Posts
    4
    Character
    Solash Aeternus
    World
    Exodus
    Main Class
    Arcanist Lv 31
    Ah, one more question, can we expect to see more extensive macro actions implemented, perhaps a 'cast sequence' style macro such as those available in other MMO's?
    (0)

  9. #39
    Player
    Ashira's Avatar
    Join Date
    Dec 2013
    Posts
    223
    Character
    Ashira Lockhart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Holeyfield View Post
    First, given that we've seen subscription numbers in games like World of Warcraft decrease after they revamped their game system to offer less customization:

    Will there be any more customization options available? As, given the current system, selecting a job with arbitrary skills available characters tend to become clones with very little about them being unique, beyond actual equipment.

    Second, when will Add-On's become available? As this was rumored to be in 2.2 but I've seen no mention of this.

    And finally, will we ever see the option to customize our character class combinations, similar to FFXI or something? For example, perhaps the ability to combine a job crystal with any of the three associated cross-class skill classes? Even if we can't combine any two classes, this certainly would go a long way to promoting unique character concepts; i.e. a Marauder/Paladin or Archer/Summoner. This doesn't actually seem like a very complicated process to implement.
    Quote Originally Posted by Holeyfield View Post
    Ah, one more question, can we expect to see more extensive macro actions implemented, perhaps a 'cast sequence' style macro such as those available in other MMO's?
    Quote Originally Posted by Pocchory View Post
    In this thread we'd like you to specifically pose questions regarding the upcoming primal addition of Leviathan.
    You might want to post those questions in the General thread found here.
    (2)

  10. #40
    Player
    Sirren's Avatar
    Join Date
    Dec 2013
    Posts
    31
    Character
    Faith Stormstrike
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Some of us play summoner and scholar. Are there any plans to separate the bonus points so the jobs no longer share them? Also are there any plans to add new primal egis for summoners?
    (1)

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