Quote Originally Posted by Alhanelem View Post
Except it is well established that this isn't a netcode issue, it is a backbone ISP issue. It is not within SE's control, short of them badgering the owner of the infrastructure to fix it. This also explains why some people are not having any issues, because their connections are taking a different path to the target host machines.

If you read the posts above, you'll understand exactly why the VPN is effective. If it was "terrible netcode", then you would still be having problems even with the VPN. No amount of efficiency in networking would be able to compensate for bad netcode.
That's very understandable and I'm aware of the situation, but other MMO's have back up features for this exact problem. For instance, in WoW my ping is 300 but they have lag compensation to help, and it really does work.. FFXIV has no lag compensation whatsoever and the netcode in regards to client/to/server ratio isn't optimized properly, meaning players with ping over 200+ have a very poor chance of dodging red AoE's compared to other games and their AoE mechanics.

3 options

1. implement lag compensation
2. tweak the client to server ratio
3. contact ISP's and fix the "p2p throttling" that is apparently plaguing this game.

I have made contact with my ISP but am still waiting for a reply...