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  1. #1
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Man .... Pace yourself.

    the Myth Cap isn't a Race dude. No Need to cap all 450 in a day. It'll still be available to cap Tuesday, even Sunday...

    Need to sprinkle in some PvP, EX Mode Primals and some Coil into that CT grind...

    --

    Or work toward your Relic on that WAR of yours .... how are you bored again?

    Also your WHM needs THM leveled for Swift Cast. I see a lot of things you could be working on.

    And you don't have all DoW/DoM to 50 nor any DoL/DoH Leveled.
    (0)
    Last edited by LordSaviour; 01-14-2014 at 10:47 PM. Reason: Checked Furious Profile

  2. #2
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Idk, I don't get the point of capping i80 gear. Its all kinda awful, and none of it best in slot. What difference does it make if someone has one class or 7 classes in full i80, its still not i90.

    To be frank I don't get the point of ANY gear gates anymore. They made sense at launch, but enough time has passed that you can be full i90 on a class with nothing but myths. The maximum vertical distance (highest geared main class vs highest geared main class) for the most hardcore and the average casual that just caps myth each week is now down to Allagan weapons alone. The initial concern was to prevent hardcores from getting desperately far ahead on their primary classes, but now every play could / should have a single i90 class. What difference does it make if "hardcores" want 1 or 7 i90 classes? As it is I have two i90 classes and 4 i80 classes. Gear gates are just frustrating for players that have more play time.

    And, realistically, there will always be another item to get. The Primal Pony, that one ifrit ex wristlet you don't have yet, etc etc. Luminaries, etc. I just don't understand the point of preventing me from playing content.
    (2)

  3. #3
    Player
    OSUBuckeye4's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Captain Lechuck
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PiedPiper View Post
    I just don't understand the point of preventing me from playing content.
    I've never understood it either.

    The gear is untradeable, so it's not going to ruin the economy.

    It's not open-world PvP, so you don't have to worry about bored completely maxed out players griefing in lowbie zones.

    If a maniac player wants to run Coil/CT 50 times in a week and max everything out... why not let them?



    I really don't understand it. It's not like SE collects money every time you log in, so why create gates that force people to log in once a week to hit artifical caps they implemented?

    If people are going to get bored and leave, they are going to get bored and leave. Preventing them from rushing through everything before new content is released (by setting up gates) isn't really accomplishing anything.

    Most of those people will be right back when the next tier of gear is released. If they had previously cancelled their subscriptions, they will re-up, to become max level once again.


    It's SE's world and they can do whatever they want, I don't really understand it though.

    (I do understand limiting the dailies and leves, because they impact the gil-flow into the world. Limiting looting on non-tradeable items? I don't really get it.)
    (3)
    Last edited by OSUBuckeye4; 01-15-2014 at 01:34 AM.

  4. #4
    Player
    Nosiahk's Avatar
    Join Date
    May 2012
    Posts
    145
    Character
    Teepo Egoist
    World
    Hyperion
    Main Class
    Marauder Lv 50
    You lost credibility at 450 myths.
    (0)

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