Results 1 to 7 of 7

Hybrid View

  1. #1
    Player
    BoomerOU's Avatar
    Join Date
    Aug 2013
    Posts
    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    I'd simply like to see them increase the rate at which they spawn (a few a day maybe) and just limit the rewards to a quest for completion so the reward can only be recorded once a day. Make the quest reward the barter item, and allow the barter item to be turned in for a bit of myths to keep people coming.

    This helps with a few problems:

    - People going weeks without seeing either simply because of their schedule.
    - Gives incentive to do it regardless of where they are at with character progression.
    - Allows for more stable open world content choices.
    - Spreads people out a bit by having multiple spawns a day while only receiving the barter reward from the quest once daily.


    They could even introduce NPCs that give a vague update as to how close till they spawn. Ex:

    Ishgardian NPC that let's you know the time window by what he says.

    "The northwest wind has changed its direction. An ill omen indeed." - Behemoth will spawn in 3-4 hours
    "The animals flee east. Do they know something we do not? " - Behemoth will spawn in 2-3 hours
    "All is eerily quiet to the west. I sense a calm before the storm" - Behemoth will spawn in 1-2 hours
    "Listen, adventurer! The mountains echo as if the heart of the mountain is beating" - Behemoth will spawn in 30min - 1 hour
    "Our Scouts bring ill news! A behemoth has been sighted down the west passage!" - Behemoth will spawn in under 30min


    I would just like to be able to reliably participate in this content without being forced to mindlessly camp out hoping it will spawn today.
    (2)
    Last edited by BoomerOU; 01-14-2014 at 04:32 AM.