Quote Originally Posted by Kule View Post
I joked about this with my FC, have a dungeon that functions like a Final Fantasy Tactics game and each round you get to move your character and select a skill xD. Enemies would work the same way.

I'd be in and likely doable. Make the whole arena out of tiles like the BC1 fight. Each time you move onto a new platform it locks you in it (lockout walls like on the final boss in Sunken Temple). Or a stacking debuff you gain each tile you step on that stuns you for X period after you step on whatever number. Actions giving something similar.