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  1. #1
    Player Fluttersnipe's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    162
    Character
    Reziel J'uerny
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50

    Add a turn based boss battle, just for fun! :D

    How cool would that be? Just a silly quick dungeon with one boss, or a trial that's turn based.
    (30)

  2. #2
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    I joked about this with my FC, have a dungeon that functions like a Final Fantasy Tactics game and each round you get to move your character and select a skill xD. Enemies would work the same way.
    (4)

  3. #3
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kule View Post
    I joked about this with my FC, have a dungeon that functions like a Final Fantasy Tactics game and each round you get to move your character and select a skill xD. Enemies would work the same way.

    I'd be in and likely doable. Make the whole arena out of tiles like the BC1 fight. Each time you move onto a new platform it locks you in it (lockout walls like on the final boss in Sunken Temple). Or a stacking debuff you gain each tile you step on that stuns you for X period after you step on whatever number. Actions giving something similar.
    (1)

  4. #4
    Player
    Firefly's Avatar
    Join Date
    Mar 2011
    Posts
    62
    Character
    Vic Velarius
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Fluttersnipe View Post
    How cool would that be? Just a silly quick dungeon with one boss, or a trial that's turn based.
    Quote Originally Posted by Kule View Post
    I joked about this with my FC, have a dungeon that functions like a Final Fantasy Tactics game and each round you get to move your character and select a skill xD. Enemies would work the same way.
    I support both these ideas. Totally doable and would make for a nice change of pace, as well as make players think strategy. I think each turn would need a time-limit, though. Something fair, like 30 seconds, where if someone has to go AFK or gets a lag spike/disconnect you can skip them and it doesn't hold up the party indefinitely, but not so short they're rushed or long they just get bored and leave.
    (2)

  5. #5
    Player
    Saziel's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Varenian Xemura
    World
    Excalibur
    Main Class
    Paladin Lv 80
    This would actually be quite fun. It would be a neat change for one boss.
    (4)

  6. #6
    Player Fluttersnipe's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    162
    Character
    Reziel J'uerny
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    I was thinking more like a regular FF game, where the 4 of you line up and take turns healing/attacking the boss, but an FF tactics area would be awesome too! I wouldn't want an entire dungeon to work like that though it would take ages to complete lol.

    Would definitely be an awesome change of pace for one fight though.
    (3)

  7. #7
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    We need to do something like this only with minions, where you can level em up too.
    I will be the very best.
    (5)

  8. #8
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Amyas View Post
    We need to do something like this only with minions, where you can level em up too.
    I will be the very best.
    I'd love it with minions...probably would work better too, so they don't have to change how the PC's skills and all works.
    (1)

  9. #9
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Heh, something like the chess event from karazhan back in wow. Would be cool actually. On a related note can we have an equally epic dungeon like karazhan with 12+ bosses in it?
    (2)

  10. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Wizhard View Post
    Heh, something like the chess event from karazhan back in wow. Would be cool actually. On a related note can we have an equally epic dungeon like karazhan with 12+ bosses in it?
    This would be more than possible as group content over turn-based combat. Firstly because the point of turn-based combat is to allow you to control multiple characters at once, so unless the OP wants a solo dungeon it wouldn't be feasible if it involves a light or full party.

    A big dungeon with 12+ bosses on the other hand would be great to see. Karazhan chess event would be gravy.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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