Quote Originally Posted by Fluttersnipe View Post
How cool would that be? Just a silly quick dungeon with one boss, or a trial that's turn based.
Quote Originally Posted by Kule View Post
I joked about this with my FC, have a dungeon that functions like a Final Fantasy Tactics game and each round you get to move your character and select a skill xD. Enemies would work the same way.
I support both these ideas. Totally doable and would make for a nice change of pace, as well as make players think strategy. I think each turn would need a time-limit, though. Something fair, like 30 seconds, where if someone has to go AFK or gets a lag spike/disconnect you can skip them and it doesn't hold up the party indefinitely, but not so short they're rushed or long they just get bored and leave.