YesComparing the current Coerthas map with the 1.0 version map, that gate should lead through to Griffin's Crossing (the rather spectacular bridge over the gorge) and the Coerthas Southern Lowlands, which in 1.0 zoned into the North Shroud (it also had a hamlet called Owl's Nest - the place where the dummied out class Shepherd had it's locked Guildhall). So it's likely that gate will likewise lead there when that zone is finally added.
here you can compare the central highlands from ARR with the central highlands from 1.0
Also a glacier is now blocking the street to the western highlands. Maybe we need to defeat Shiva to get behind it.
Last edited by Felis; 01-15-2014 at 01:02 AM.
I dont care what they do
But they better not EVER release a dungeon that doesn't have either the 1.0 dynamic music playing or its own dynamic music playing like Crystal Tower.
I can never go back.
This.
They should add more dynamic music, when you hear beautiful music such as Haukke Manor or Pharos Sirius' music and then it switch back to the same battle music instead of having 2 versions of the same track for battle and non-battle it's very boring.
Great there adding Ruins of Amdapor but looking forward to The Garlor's Lair info.
Every beast tribe's stronghold has a gated off location that is currently inaccessible. I think these are great possibilities for future dungeons.
I miss having multiple zones like this for some of the areas, wester, easter, lower, upper, ect.
Yes and new areas also, there are a lot of road blocked by rocks or doors , i think at least one in each area, that can lead to a potential dungeon or new area.
I'm glad you guys are so interested in speculating on new content for Patch 2.2!
If you haven't already, be sure to check out our question submission threads for the upcoming PLL. Your queries regarding new dungeons just might be answered!
Robert "Hvinire" Peeler - Community Team
Cool. Thanks hvinireI'm glad you guys are so interested in speculating on new content for Patch 2.2!
If you haven't already, be sure to check out our question submission threads for the upcoming PLL. Your queries regarding new dungeons just might be answered!
Agreed, I'm looking forward to this one, and I'd guess the best tribes could have their own as well. I wonder if there would be any interest in any more of the dungeons being 8 man over 4 man. That or I wonder if they will make a hard mode for an existing dungeon an 8 man. Just some thoughts.![]()
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