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  1. #41
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by JayCommon View Post
    I never played 1.0, so please forgive my ignorance in this respect: In a lot of the overworld maps there looks like there are pieces of the map that just went unfinished, but you can still see faint outlining of areas that are unexplorable. Almost as if they are underground or something. Are these parts of the map that just haven't been added into ARR yet, or are they pathways that lead underground for future content?
    For referance, the Crystal Tower area was on the map in 2.0, but it was only opened up in 2.1
    So with future patches and expansions, the world should get much larger.
    (0)

  2. #42
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Yes, a lot of the maps now have inaccessible areas. One example: Mor Dhona is only the top half of the map available during 1.0

    2.0 vs 1.0
    (1)

  3. #43
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Felis View Post
    We have also this old 2.0 artwork about a Ixali dungeon

    I'm sure this is not ingame yet.
    There's a closed up area in Coerthas with Ixali guarding the gate, I hope it's the entrance to that dungeon because the location is pretty close to the one in this early 2.0 concept art and most of the stuff in the pic matches too.

    (1)

  4. #44
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Mihael_Longclaw View Post
    For referance, the Crystal Tower area was on the map in 2.0, but it was only opened up in 2.1
    So with future patches and expansions, the world should get much larger.
    This makes sense, and is also why I roll my eyes at the people complaining the world is not big enough. All in due time.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #45
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,264
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Roris View Post
    There's a closed up area in Coerthas with Ixali guarding the gate, I hope it's the entrance to that dungeon because the location is pretty close to the one in this early 2.0 concept art and most of the stuff in the pic matches too.

    Comparing the current Coerthas map with the 1.0 version map, that gate should lead through to Griffin's Crossing (the rather spectacular bridge over the gorge) and the Coerthas Southern Lowlands, which in 1.0 zoned into the North Shroud (it also had a hamlet called Owl's Nest - the place where the dummied out class Shepherd had it's locked Guildhall). So it's likely that gate will likewise lead there when that zone is finally added.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  6. #46
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Mega_Man_U View Post
    I thought that was Amdapor's Keep?
    Probably meant Ruins of Amdapor, which is to the southwest of camp tranquil.
    (0)

  7. #47
    Player
    Thalashya's Avatar
    Join Date
    Nov 2012
    Posts
    60
    Character
    Althira Frostwolf
    World
    Ragnarok
    Main Class
    Conjurer Lv 90
    I might be off topic but i had an idea of a dungeon recently.

    The entrance would be at the black brush station in central thanalan and the whole dungeon would be in the phantom train and you have to reach the first wagon of the train and defeat the phantom train (maybe make use of our phoenix downs we get in the later quests to do more damage to the train that would be cool). I don't have any idea how they could put it in the story or anything, it was an idea like many that i came up with
    (3)

  8. #48
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    At the end of Copperbell Mines in the boss room there's a set of broken doors. Would be nice if there was an underground citadel or some subterranean prison lying beyond we could explore as Copperbell: Citadel/Prison. Maybe the home of the Gigas or at least a stronghold.
    (1)

  9. #49
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ShinigamiKayla View Post
    don't forget about Ruins of Amdapor in South Shroud by Camp Tranquil~ Lambs of Dalamud still arent out of the fight yet ;o
    Seems like this is happening if the next Live Letter info is to be believed: http://na.finalfantasyxiv.com/lodest...56ecb3b0f22c34

    Catch a glimpse of the Ruins of Amdapor*, where players will delve deeper into the mysteries of this lost civilization.
    * Dungeon name is subject to change.
    (2)

  10. #50
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Duelle View Post
    This makes sense, and is also why I roll my eyes at the people complaining the world is not big enough. All in due time.
    It's still not going to fix the scale, unfortunately.
    (0)

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