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  1. #11
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    K, 2 solutions for that.

    1. Do the Firestarter calculation at the start of the Fire 1 cast, BUT if the cast is not finished, the buff is removed.

    2. Slightly harder to code but more fluid... Have a Firestarter proc modify Fire 3 such that it does not apply or remove any UI/AF stacks, nor is it affected by them. A Firestarter proc creates a "new" Fire 3 that is instant, has a base potency of 396, is unaffected by AF/UI, and does not affect AF/UI.

    Using the 2nd option, you are FORCED to use a hardcasted Fire 3 to quickly get into AF3, but you can use ANY Firestarter proc at any time and still deal full damage with it. So you can keep spamming B3 after the end of your Fire Cycle, and if the last Fire 1 gets you a proc, just use it during UI3 and get 396 potency out of it.

    @Azoryl: What kind of gear do you have that F3 hits for near or over 1900? Assuming that is a crit, your regular F3's would be hitting for around 1260, which would put your potency value at 3.2... Man I hope that is only with Raging Strikes or something... A full I90 BLM has a potency value of 2.6-2.7... You must be doing something very very right.
    (0)
    Last edited by Kenji1134; 01-15-2014 at 01:15 AM.