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  1. #11
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Amazing name, poorly designed skill.
    (0)

  2. #12
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Saevel View Post
    I wouldn't mind seeing act like Manaward on the target. Even keep the debuff so it can't be spammed on a single target.
    Elaborate on this please.
    (0)

  3. #13
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Would be great if the entire spell changed to be personal CD. We only have one at the moment "Raging Strike", having a second CD that increase elemental damage for few seconds would be great and make the spell not just useful but great job addition instead of the support useless spell it is atm. Even something like 5%-8% would be nice.
    (1)

  4. #14
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by NeoAmon View Post
    Would be great if the entire spell changed to be personal CD. We only have one at the moment "Raging Strike", having a second CD that increase elemental damage for few seconds would be great and make the spell not just useful but great job addition instead of the support useless spell it is atm. Even something like 5%-8% would be nice.
    Yes please. BLM is the only class with only one CD and Raging Strikes is one of the longer ones.
    I suppose we can pop Ether for an extra Flare for a dps increase, but I'd hardly put that on the level of a real CD.
    (0)

  5. #15
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NeoAmon View Post
    Would be great if the entire spell changed to be personal CD. We only have one at the moment "Raging Strike", having a second CD that increase elemental damage for few seconds would be great and make the spell not just useful but great job addition instead of the support useless spell it is atm. Even something like 5%-8% would be nice.
    a buff skill that increases critical hit chance would be nice.
    (0)

  6. #16
    Player
    Hekmatyar-Koko's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    50
    Character
    Koko Flashfoot
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by hamsteak View Post
    well technically it is useful at stone vigil, which is only 1 level higher

    at least i think isgebind's attacks are ice-based
    I completely forgot about SV.

    Quote Originally Posted by Ryuko View Post
    I could see it being useful in PvP against another BLM... maybe. I don't know. *shrug* That's what I originally thought it 'would' be used for when I first read the tooltip.
    Never thought of PvP, as it's something I have no interest in whatsoever, although I 'could' see a potential use, again it's still such an 'if' skill that there are better things to keep my eye on.

    Quote Originally Posted by Pinworms View Post
    The spell flat out sucks as is and we don't even have a use for elemental resistance. Materia resistance is a waste as well. I agree the spell needs a complete change, but not the change you suggested. Your suggestion unfortunately keeps the spell at the suck level. It won't help it in other words.
    Maybe increase resistance to elementally aspected DAMAGE by 30% instead of just increasing resistance? . Then this would work for any physical or magical damage, and keep in line with the THM/BLM lore. It would be like a combined Manawall/Manaward combo (less potent in one regard, yet just as potent in another), that doesn't enhance the BLM itself.

    Also, yes I do know that there are better ways to fix this, however if you want something different, then that requires a lot of effort, testing, and balancing. I don't think my suggestion breaks anything balance wise and is just a nice little niche skill a BLM can bring to the party. The elemental aspects are there (otherwise why even 'start' developing resistance stats and materia..?), and they can be utilized without having to change anything major.
    (0)
    Last edited by Hekmatyar-Koko; 01-14-2014 at 10:49 AM.

  7. #17
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    It's really great actually. I've used it on multiple occasions to save tanks and healers. But the thing is, DPS is suppose to DPS. If everything goes well, you don't need to use it. So if you're running in a group where everyone knows what they're suppose to do, you will never use it.

    30% is huge.
    (0)

  8. #18
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Correct me if I'm wrong, but currently there are only 5 damage types.

    Slashing
    Blunt
    Piercing
    Magic
    For lack of a better term, "True".

    The physical damage is split accurately, or the damage buffs that the tank/PDPS throw up check class rather than damage type, but the three (Slashing, Piercing, Blunt) work correctly.

    There is no noticeable gain from using Apocatastasis. It is a joke spell. It increases elemental resistances when there is actually no elemental damage. Just magic damage. (Foe Requiem is a flat magic damage increase as opposed to elemental resistance; Far as I know, Holy is increased by it, as is Scathe.)

    Most Boss moves fall under Physical, magic, or "True". True damage being the stuff that Hallowed Ground, Holmgang, or other damage reduction properties doesn't affect at all.
    (0)

  9. #19
    Player
    Vulpix's Avatar
    Join Date
    Dec 2013
    Posts
    60
    Character
    Ghye Otte
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kabooa View Post
    Correct me if I'm wrong, but currently there are only 5 damage types.

    Slashing
    Blunt
    Piercing
    Magic
    For lack of a better term, "True".

    The physical damage is split accurately, or the damage buffs that the tank/PDPS throw up check class rather than damage type, but the three (Slashing, Piercing, Blunt) work correctly.

    There is no noticeable gain from using Apocatastasis. It is a joke spell. It increases elemental resistances when there is actually no elemental damage. Just magic damage. (Foe Requiem is a flat magic damage increase as opposed to elemental resistance; Far as I know, Holy is increased by it, as is Scathe.)

    Most Boss moves fall under Physical, magic, or "True". True damage being the stuff that Hallowed Ground, Holmgang, or other damage reduction properties doesn't affect at all.
    Even Manaward is kinda strange. It negates the damage of the bomb in Titan, but it doesn't do anything if you eat a plume from Ifrit.
    (0)

  10. #20
    Player
    Dyssyd's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    88
    Character
    Xion Wraithaven
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Arkghyom View Post
    Amazing name, poorly designed skill.
    This.

    By name, I was expecting a bind that inflicted a tri-elemental dot for it's duration, mimicking the BLM elements of fire, ice and unaspected (scathe). Boy was I let down.

    Or, it would act like Alter Time from WoW and snapshot your character when cast, including all buffs and such, and then 6 seconds later, go back to that snapshot, allowing you to extend your buff durations by 6 seconds.

    Both of those fit the name, definitely much more than the load of crap it is now. I can only hope they change it, or buff it, just make it useful so it doesn't feel like wasted effort on just pressing the button for it.
    (0)

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