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  1. #11
    Player
    Kadas's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    67
    Character
    Kadas Aeron
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    For many many fights where bosses follow patterns, Inner Beast can arguably be as good or better than PLD cooldowns as it's on a much shorter CD and basically available on-demand.

    But please, do not waste time with nonsensical "x is better than y". Just play what you like the most and have fun, they're both just as good and able to clear any content.
    (0)

  2. #12
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    WAR + PLD will beat WAR + WAR or PLD + PLD due to the way their debuffs stack (PLD and WAR both get damage debuffs, and WAR gets a resistance debuff that PLD can make use of too).
    The Limit Building mechanics also changed slightly recently, so that parties with duplicate classes don't build up as fast as those with more varied classes.

    In terms of mitigation, it depends entirely on what you're tanking.

    If an enemy has a short period of heavy spike damage every ~25 to ~45 seconds, or if the damage type can't be blocked, then WAR is better.
    If an enemy has prolonged periods of heavy damage lasting longer than ~5-10 seconds, then PLD is better.

    A PLD can handle longer periods of heavy incoming damage better than a WAR (and can survive a lot more punishment for a very short period of time), but it will run out of cooldowns if it needs to mitigate a Heavy damage spike more often than once every ~45 seconds or so. WAR doesn't have that problem because of the shorter time between Inner Beast uses (just over every ~20 secs). This is why WAR is the preferred MT for things with regular predictable "spike" hits such as Turn 5's "Death Sentences". WAR can also grab solid AoE hate a LOT faster than PLD, although holding it over time is a little bit trickier since they'll gradually run out of TP/MP.

    Personally, I've geared up my PLD (currently i89, will use Myth to replace i80 hands this week for full i90) and the WAR (currently i84, with standard Relic Axe and a Hoplight Circlet!) has benefited from the PLD's hand-me-downs, currently several i90 accessories and a few Coil and CT Armor drops. I main PLD, but am happy to swap to the WAR for certain content.
    (0)

  3. #13
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Fraxx View Post
    We actually have 2 Bards, blm and Monk/DRG. So silence should not be an issue.
    Also can you explain what you mean with LB penalty ?
    Somebody mentioned it already, but not as an answer to this question. If in a party there are two members of the same job, the limit break builds more slowly. If you have 2 Bards in your group this is already happening even if you don't have 2 PLD.
    (0)

  4. #14
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    Quote Originally Posted by Abigs View Post
    Paladin will always be a better tank than warriors will ever be (mitigation wise).. its designed that way

    they have better utility in form of having both silence and stuns
    and you can SS yourself or MT during transition phases

    and theres nothing that will compared to hallowed ground in terms of overall usage.. holmgang is good only in paper (since you still incur damage and cannot move/forced to eat redzones)

    what warriors have over pallies is better threat generation both single and aoe.. but threat isnt really an issue nowadays.. warriors deal a little more dps too
    WAR has almost on demand Shield Oath on top of 25% more hp. Inner Beast better. The fact you didnt even list it says enough.
    (0)
    Last edited by Megido; 01-21-2014 at 11:10 PM.

  5. #15
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I currently main WAR after having tanked on PLD all the way up to 2.1. I switched to better our raid composition to make our group PLD + WAR.

    From personal experience I find WAR to be a more enjoyable class. It is a bit more complex (not much) in terms of attacks as your STR down and Enmity Combos are separated (on PLD it is a single combo)

    At top skill levels a great warrior will tank just as good as a great paladin. Paladin's do outshine warrior in some areas due to their utility but overall it depends a lot on your party composition. However, a bad paladin will be able to tank far better than a bad warrior. I think warriors require a bit more skill to play well.

    One example of where a paladin might be superior would be during garuda extreme with wicked wheel (or a similar fight mechanic). A paladin tank can use cover on melee dps to help mitigate some of the damage from wicked wheel. A bad dps will get one-shotted from wicked wheel when they aren't paying attention. Paladin can cover them to help save them. In a good party where everyone is doing their job this shouldn't be an issue.

    As many have stated earlier the debuffs from war and pld stack so its always better to have one of each. Don't quote me on this but I recall somewhere saying that warrior dps and paladin dps are about equal..that being said I always "feel" like i'm doing more dps on my warrior. When parsing fights I always seem to be about 10-15 dps higher than our pld tank (both in tanking stances).
    (1)
    Last edited by Nabian; 01-22-2014 at 12:15 AM. Reason: 1000 char limit

  6. #16
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    I think this is such a subjective question. I understand that you didn't want to turn it into a Mine's better than yours kind of topic but thats what your asking for.

    You have to ask yourself what you're trying to accomplish.

    1. In terms of pure mitigation ability then going with the PLD is the right choice.
    2. If your other tank is already a PLD and you want group diversity then Warrior.
    3. Warriors are still more gear dependant. Even though i75 isn't bad....it's also not good so you'll put more of a strain on healers as a warrior at that gear lvl then your pld will.
    4. What do you prefer to play?

    There are pro's and con's to both. Ultimately since there really is no glaring correct choice now, it should fall to what you want to play the most.
    (1)

  7. #17
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    IMO, it depends on the encounter. In encounters where there are long periods of high sustained damage (think turn 4 tanking double dread with low DPS), imo PLD is more suitable since the CD suit allows stacking back to back to back. In encounters where damage spikes every few seconds or minutes (think Garuda EX or Titan EX), imo WAR is more suitable due to their shorter CD, shorter effect mitigation on top of the HP increase. Again, I play both and that's just what I feel so don't quote me.

  8. #18
    Player
    Kelberos's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Leina Erissviel
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    I come from the same background as Nabian. I'd follow his advice. Its very nice to have one of each tanking class.

    I'll take my PLD out if i need to MT. But otherwise i'll use my WAR 90% of the time as the debuffs that the WARs contribute are quite considerable and they also do a great job at DPSing - more so than my PLD. (Oh and they're also a lot more engaging for me).
    (0)

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