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  1. #1
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94

    Varying casting / battle / stance animations for different races

    I played Final Fantasy XI for a long while, and one of the things that made the game awesome in a more subtle way was that each race used different animations for actions. I feel like this really added a lot of character to the different races. The following video showcases this a bit.

    http://youtu.be/oH7PY6YjMSY

    During 2.0's initial stages, I rolled a Miqo'te. I stepped outside, proceeded to check out my battle stance / animations and decided they were pretty neat. Much to my chagrin, upon rolling a Hyur, everything looked very similar. I believe that some races have subtle differences (for instance, Lalafell hold their books a bit differently), but for the most part everyone seems to be animated about the same.

    I know this is a really minor issue - I am reluctant to even call it an issue. I really feel like the addition of varying combat animations, however, would greatly augment the game.
    (1)

  2. #2
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    If any similar threads exist, please feel free to blow this one up. I was unable to find any.
    (0)