Wrath, as it is today, is barely a playstyle or a mechanic. Would you do BB and SP combos without wrath ? Yes, you would because you need to build aggro and get that 10% DR on the mob.

Wrath as it is now, is only a way to prevent us from spamming IB and SC. We would juste play the same way if IB and SC shared a single 20s coodown. Wrath is a cooldown in disguise, nothing more, nothing less.

Really, in terms of gameplay (mechanics) and freedom to adjust how you deal with stuff (playstyle), wrath as it is now, does little to nothing, because we're not choosing between building or spending wrath, for different benefits.


And yes, War 2.0 was meant to be reactive, because it was centered around using IB to recover from a big blow, and using abilities like Vengeance and Berserk to finish a 5 stack faster in order to recover (which implied some little management). Thrill of Battle aside, warrior had no proactive CD to pop to anticipate incoming blows and ToB is double-edged because it can also be used to recover.

Paladin was more proactive, with a ton of CDs to pop before damage, and a single one to recover: Convalescence.