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Thread: Warrior Tanking

  1. #31
    Player
    Kitru's Avatar
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    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by bokchoykn View Post
    [*]Overpower also has many other benefits that Flash doesn't. It actually deals damage, it scales with gear, it can crit and it benefits from Maim, Unchained, Berserk, Internal Release. Each time you use Flash over Overpower, you're missing out on significant AoE damage.
    Flash does scale with gear. There is some fairly compelling evidence that it scales with weapon damage (and FoF, which is +dam) as well, so it's a bit fallacious to claim that it doesn't scale or benefit from any number of CDs. The only one that makes a reasonable case for not working with Flash is Internal Release because we're pretty sure that Flash can't crit (meaning that it generates 50% more enmity). Flash is pretty poorly understood because it doesn't provide explicit numbers, but it's not nearly as bad as you make it out to be and benefits from a fair deal more than you give it credit for.

    That aside, I agree with you on the relative uselessness of Flash, though I probably think it's less useful than you believe since I don't even bring it for the 3 cases you brought up.
    (1)

  2. #32
    Player
    bokchoykn's Avatar
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    Sep 2013
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    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kitru View Post
    snip.
    You're right. I should have said "scaled better with gear". Yes, Flash scales with weapon damage (probably the Magic Damage stat) and apparently nothing else. I've confirmed this in Turn 4 via the reflect damage I take when hitting Clockwork Knights with Flash. I don't know if this can be considered hard evidence, but I think it's pretty conclusive.

    The rest of your post is pretty contradictory. Flash is not nearly as bad as I make it out to be but you probably think it's less useful than I believe? Alright, then.

    For the record, I don't think Flash is bad. I'm not making it out to be bad at all. I think it's a great skill. It's just a testament as to how good Overpower is. Overpower is crazy good now, especially with the enmity boost from the 2.1 patch.
    (0)

  3. #33
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by bokchoykn View Post
    The rest of your post is pretty contradictory. Flash is not nearly as bad as I make it out to be but you probably think it's less useful than I believe? Alright, then.
    It's not contradictory. It's a slight dichotomy, but nothing more. While it's not as bad as you described it to be, but it's still bad, which is what I interpreted you as describing it. The fact that I think it's basically worthless because of the other available options that render it redundant is unrelated to the description of its capabilities in a vacuum.
    (0)

  4. #34
    Player
    Paikis's Avatar
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    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by bokchoykn View Post
    You're right. I should have said "scaled better with gear". Yes, Flash scales with weapon damage (probably the Magic Damage stat) and apparently nothing else. I've confirmed this in Turn 4 via the reflect damage I take when hitting Clockwork Knights with Flash. I don't know if this can be considered hard evidence, but I think it's pretty conclusive.
    Do we know that you get 1 point of damage back for 1 point of hate, or is it just a set amount of damage you take for each spell cast? I don't play a caster, so I've never really noticed.
    (0)

  5. #35
    Player
    ExarKun007's Avatar
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    Oct 2013
    Posts
    60
    Character
    Exxar Kun
    World
    Cactuar
    Main Class
    Marauder Lv 50
    I hardly use flash anymore myself, unless I know Im going into a situation where TP conservation is going to be an issue.
    (0)

  6. #36
    Player
    Paikis's Avatar
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    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by ExarKun007 View Post
    I hardly use flash anymore myself, unless I know Im going into a situation where TP conservation is going to be an issue.
    Honestly, I paid attention to when I used it myself last night... the only time I use it is while Pacified. I could probably get rid of it and only really miss it for 5 seconds while pacified.

    I have updated the AoE pull section to remove Flash.
    (0)

  7. #37
    Player
    LordTiberiusRex's Avatar
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    Aug 2013
    Posts
    71
    Character
    F'cahnah Yohko
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Paikis View Post
    26. Mercy Stroke - A damaging ability that can be used without triggering a global cooldown and will heal you if it is the killing ability. Limited utility outside of soloing, as getting the kill-shot is almost impossible.
    A special note that I recently discovered to add to this:

    You can use Mercy Stroke without interrupting a combo. It can also be used while under the effect of Pacification.

    E.g. Heavy Swing -> Maim -> (Mercy Stroke used) -> Storm's Eye

    Even though you used MS within the combo, you will still retain the combo action, potency, and bonus in Storm's Eye from a typical HS -> Maim -> SE.

    This also applies to any classes that cross-class the skill as well within their respective combos (i.e. Dragoon, Monk, etc.)

    Quote Originally Posted by Paikis View Post
    X. STR Tiering
    The STR Tiers Model
    This model goes on what you can see on the screen. That every 40-41 points of STR you get another 1% reduction on your parry, and any amount of STR that doesn't get you to the next STR tier is wasted (in terms of parry). This model works on what you can see on the screen; at 404 STR you get 24% reduction on your parry and at 405 STR it goes up to 25%. Any amount of STR between 364 and 405 has no affect on your parry reduction.
    Here’s a visual of that information (source: http://valk.dancing-mad.com/tables/block-and-parry/)



    Damage Reduction = (0.0876 x Shield Block) + 9.7804 + (STR Tier)

    Quote Originally Posted by bokchoykn View Post
    Warriors reading this guide: Every ability should be on its own spot on your hotbar, not glued together with macros. Manually activate each ability appropriately to each situation.
    I agree wholeheartedly here.
    (0)
    Last edited by LordTiberiusRex; 01-17-2014 at 02:17 AM. Reason: Mercy Stroke info

  8. #38
    Player
    Fraxx's Avatar
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    Aug 2013
    Posts
    26
    Character
    Fraxx Aeplusplus
    World
    Shiva
    Main Class
    Marauder Lv 50
    Quote Originally Posted by LordTiberiusRex View Post
    A special note that I recently discovered to add to this:

    You can use Mercy Stroke without interrupting a combo

    E.g. Heavy Swing -> Maim -> (Mercy Stroke used) -> Storm's Eye

    Even though you used MS within the combo, you will still retain the combo action, potency, and bonus in Storm's Eye from a typical HS -> Maim -> SE.

    This also applies to any classes that cross-class the skill as well within their respective combos (i.e. Dragoon, Monk, etc.)
    Yeah I was wondering too, I love it that way, I could have sworn this was different before 2.1, but just came back 2 weeks ago after a long christmas break and wondered.
    (0)

    Eternal Fury - Shiva EU
    www.eternal-fury.de

  9. #39
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Fraxx View Post
    Yeah I was wondering too, I love it that way, I could have sworn this was different before 2.1, but just came back 2 weeks ago after a long christmas break and wondered.
    It has always been off the GCD.
    (0)

  10. #40
    Player
    Kelberos's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Leina Erissviel
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LordTiberiusRex View Post
    I agree wholeheartedly here.
    I wish I could, but there's a limit to how many keybinds i can reach and assign things to. I even keybinded my mouse 4 and mouse 5 in some instances. ZXCVBQERF~ and TG.

    Anyone want to enlighten me in the zen of key management?
    (0)

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