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  1. #1
    Player
    Remmadar's Avatar
    Join Date
    Dec 2013
    Posts
    10
    Character
    Remmadar Madora
    World
    Coeurl
    Main Class
    Marauder Lv 50

    Future of Warrior/Defiance

    The 2.1 buffs to warrior were indeed great and they have helped war get back into the game but I've felt uneasy about the changes.

    Since they changed Inner Beast to be the main tanking mechanic of War atm... whats to come for the future abilities. They barely can manage three of them.

    While unchained has its small uses, its honestly not needed. The 2.1 enmity change has made it really hard for people to come close to stealing aggro. While boosting your damage.. damage really isn't the priority of a tank.

    Steel Cyclone... well is just useless. Overpower/Flash are just as good.

    What about future Warrior abilities.. if 90% of the time we still just use this 1 ability.. its going to be hard for them to add in
    more.

    Not to mention they didn't even change the abilities that really needed a touch up like Foresight, Bloodbath.. and Mercy Stroke.
    I'd even go as far to say Cross Class abilities are alittle meh.. but every job has that atm so no need to dive into that.

    Foresight should be buffed to 30,40.. maybe 50% armor buff if all its going to do is buff your defense
    Bloodbath should scale off Damage and perhaps add in a % of max health. so it scales with warrior
    Mercy Stroke just sucks.. I don't have buff to this

    I know it seems silly but I think the Defiance abilities should have their own CD like Unchained does atm. That way your building up stacks and using all of them instead of just sitting on 1 ability all the time. That way they can add in more abiltiies to use later for warrior.

    I just think SE took the band-aid approach to Warrior and really didn't look at the future
    (1)
    Last edited by Remmadar; 01-13-2014 at 06:59 AM.