Quote Originally Posted by Tupsi View Post
Since we're playing a FF game:

1. Exploiting weaknesses, from elemental or status - If we have a Pieste boss, why can't blind prevent gaze attacks?
Great idea, but this would NEVER work in practice. Here are a few scenerios:

1. Boss is fire, let's all stack ice damage (assume it's the only viable option, easy to acquire ice damage).
1.1. Boss is now way too easy.
1.2. Boss should have been balanced around the party having ice damage (similar to how bosses are pretty much balanced around protect + stoneskin on whole party).
1.3. Now we just made a 1-way decision path that did no enhance the game whatsoever.

2. Boss is fire, let's all stack ice damage (assume the boss could be beaten without it).
2.1. Overkill, boss was too easy. Balance around people exploiting the weakness.

See? there's really no way to implement it because you either make it necessary or you make it unimportant (like how resist potions are now).