Quote Originally Posted by SirTaint View Post
The myth cap isn't bad at least now at 450 per week you can get something useful each week. The coil lockout freaking blows. I'd be happy at one item per week like CT. But the lockout has caused some major divisions amongst my group of friends.
Perhaps they should discuss which loot assignment will make the group stronger as a whole, not just themselves. The groups that were the first to clear Turn 5 were not arguing over loot drops I can pretty much assure you of that. We take the same approach for our static, the needs of the many over the needs (wants) of the few.