Page 4 of 29 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 324

Hybrid View

  1. #1
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    It goes both ways, alot of people would cap out way too fast then be done with the game.

    It's a lose/lose situation, if they don't add gates they can't make content as fast as people breeze through it, if they do add caps, people might give up, not wanting to wait.

    The best solution (for the short term at least) seems infinite replayability content, such as PvP, mini-games, etc. & content that is less vertical, relying on all brances of content to be viable.
    (0)

  2. #2
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The myth cap isn't bad at least now at 450 per week you can get something useful each week. The coil lockout freaking blows. I'd be happy at one item per week like CT. But the lockout has caused some major divisions amongst my group of friends.
    (1)

  3. #3
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by SirTaint View Post
    The myth cap isn't bad at least now at 450 per week you can get something useful each week. The coil lockout freaking blows. I'd be happy at one item per week like CT. But the lockout has caused some major divisions amongst my group of friends.
    Perhaps they should discuss which loot assignment will make the group stronger as a whole, not just themselves. The groups that were the first to clear Turn 5 were not arguing over loot drops I can pretty much assure you of that. We take the same approach for our static, the needs of the many over the needs (wants) of the few.
    (0)
    Just your friendly neighborhood elezen

  4. #4
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    since when is the only reason to do something in an MMO for progression.. you play to have fun and if you cant have fun without obtaining something you need to look at yourself and ask whats wrong...
    Yes it is a pain to gear multiple jobs, but I have ilv90 WAR and ilv80 BRD and MNK and both the brd and mnk can be pushed to 85 easily with some runs of the Em for accessories, but i'm in no rush. If its that much of a bad thing for you, then this sadly may not be a game for you, or modern MMO may just not be the type of game you should play, its a sad but simple conclusion.


    and PS. tanks not avoiding WW, its not avoidable as far as i know, its just a skill you need to know when is coming and use a cooldown for (and healers should have a shield on you for it also). IB+Veng+SS/galvanized for it makes it look like to a person watching the health that they avoided it, but its just dmg reduction cutting out half the dmg or more with a shield up. its just trying to tell your tanks to avoid it is just going to get you wiped as they are not doing their job correct at that part of the fight and double WW can and will 1shot a tank not shielded or no with a cooldown up. As someone else suggested, maybe you should level a tank and show us all how its done since you clearly have the time and know better then the rest of us...
    (5)

  5. #5
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I don't like the caps and lockouts. A new or returning player would be unable to catch up because they are only afforded gradual progress each week. I don't like being unable to join certain parties in party finder due to gear level requirements because I cannot improve my gear level any further this week.
    (2)

  6. #6
    Player
    astrobearthe2nd's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Iwannabe Amoogle
    World
    Gilgamesh
    Main Class
    Pugilist Lv 26
    Quote Originally Posted by ScummyGuy View Post
    I'm tired of waiting.

    I know that SE put the cap to keep it from the ends of the spectrum from getting too far apart, but seriously, I have so much free time right now.

    I don't think that NEET players should be held back just because of someone that has to work all week and isn't even going to hit the cap anyways.

    I actually feel that more people will quit from the frustration of waiting for gear due to cap, than just getting everything they need and moving on to the next job.

    Also, Coil should be allowed to be done once a week per job. Tired of going through coil and not getting anything. I mean, you can go through CT as many times a week until you get what you want, why not Coil?

    ok NEET -/- hardcore. i hate when people confuse these two categories of players. if not calling you personally a NEET, but anyone who thinks playing 12 hours per day =hardcore is wrong.

    also i agree, coil and CT for that matter, should be one drop per job.
    (1)

  7. #7
    Player
    Tridus1x's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Soup Sifu
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    I gotta agree with the OP. As it stands now, I only have to complete a few things in order to get what I want out of the game. Those things are Coil, CT drop, Dailies, EM primal weekly and myth cap. Unfortunately, besides CT, those don't take much time at all. When I see a FC member ask for help in Coil because they need a filler, I can't join and help them out due to lockout. When a primal group needs a tank, I can't join due to the constant lockouts of gear.

    They offer you the ability to change classes on one character, but the gearing restraints is what is killing the game for me. Please, don't get me started on the non-token system in Coil because I love getting the bard bracer over and over again(We have yet to see any tank drops, thanks SE.). I'll be moving on from this game when a new MMO comes out though for sure, right now this game is giving me the message that it doesn't want me to play or advance my character. So if I could ask SE for something, then I would ask them to let me advance my character without all this red tape. I feel like I can't breathe every time I log in with all these limitations.
    (4)

  8. #8
    Player
    ScummyGuy's Avatar
    Join Date
    Dec 2013
    Posts
    72
    Character
    Scummy Guy
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Ok. If you want to debate what a hardcore player is, then you are not one and obviously missed the point of topic. Either remove the lockout or raise the cap. I can live with not getting anything from Coil if I could get more than one piece of Myth gear every 1-2 weeks.
    (0)

  9. #9
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ScummyGuy View Post
    Ok. If you want to debate what a hardcore player is, then you are not one and obviously missed the point of topic. Either remove the lockout or raise the cap. I can live with not getting anything from Coil if I could get more than one piece of Myth gear every 1-2 weeks.
    and there in lies another issue, if they did remove the cap, half the server would have the best gear on all their jobs and have quit literally "beat the game" in a month or 2. The game being designed the WoW style it was in the first place was the major issue. Some days i watch old 1.2x videos and get sad that there was a good game starting there (the combat and endgame/more open world stuff) being built that just needed a few modern touches and a new world/servers and it would have been something i would latched onto for a long time.
    (3)

  10. #10
    Player
    ScummyGuy's Avatar
    Join Date
    Dec 2013
    Posts
    72
    Character
    Scummy Guy
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zanfire View Post
    and there in lies another issue, if they did remove the cap, half the server would have the best gear on all their jobs and have quit literally "beat the game" in a month or 2. The game being designed the WoW style it was in the first place was the major issue. Some days i watch old 1.2x videos and get sad that there was a good game starting there (the combat and endgame/more open world stuff) being built that just needed a few modern touches and a new world/servers and it would have been something i would latched onto for a long time.
    Then there is our answer. Make Coil like CT. One item per week. Still have gear progression, but not able to obtain full myth set in a week.
    (0)

Page 4 of 29 FirstFirst ... 2 3 4 5 6 14 ... LastLast