If they removed the cap, I would have every job decked out in ilvl 90 gear by Friday. Possibly sooner.
This is why the cap exists.

If they removed the cap, I would have every job decked out in ilvl 90 gear by Friday. Possibly sooner.
This is why the cap exists.
This cap is only hardcore friendly because they have been capping for 10 weeks longer than most "casuals". So that is why these people are frustrated, not only are they not getting the coil drops they want (cause they are casual) they also feel left behind on myth as they started collecting so much later than most...
If most people that play this game are casuals then casuals aren't getting left behind from the majority of people. I really don't see why people have a problem with hardcores that have full iLvL 90 if they are the minority...

Artificial caps are /never/ a good idea. Diminishing returns can accomplish the same thing without excluding players or removing their reason to play.
I strongly agree with the allowing for a 1 week (450 tome, to be adjusted as the tome cap is adjusted) buffer as well. If you missed 50 last week, you can get 500 the next. Once your buffer fills (much like the levequest allotment), you will begin to irrevocably lose tomes.
All I read is wah wah wah, I don't like it so change it. And really, you don't even play tank and you want to tell us we should "dodge" wicked wheel?
I was going to edit my previous comment to respond to that guy's "wah wah wah wicked wheel dodge" but you did a good enough job sir.
I love it when people who haven't played tank on certain fights moan.
The classic is "why didn't you use your cool downs?! you would be alive if you did"
@BoomerOU and Amon, any links? not doubting, just want to see. bored till coil starts.
@Shirai Please suggest, honestly maybe I am missing out on something fun.


Keep in mind, this will be completely subjective.
These are activities I enjoy and perform weekly, this may not necessarily be what you enjoy.
I see you haven't touched any DoL and hardly touched the DoH classes.
Have you considered taking those up?
Personally I rather enjoy doing those as in between activities, I can still chat with the linkshell and make a little cash on the side.
Apart from that, I'm not sure how social you are but I do tend to enjoy a random act of kindness once in a while and open up the partyfinder to see if someone needs some help with anything.
Other then that, just do or set up some random thing with the FC, like treasure hunting. (We're doing that as a fundraiser for the house right now, but it's a fun get together.)
I'm pretty sure I don't have to name the Primals etc, as you already have those on farming status.
And sure, I too get bored occasionally. But there's no shame in shutting the game down and doing something else.
There must be plenty things I haven't named, but it is also very possible that the only thing you enjoy is endgame/group events.
In that case, either a second MMO might be an option, or perhaps another with more content than this one.
Just a few suggestions.
I'm pretty sure, especially in your case, abolishing the limits would work very countereffective as you'd probably finish this game in a week. Or less.
Last edited by Shirai; 01-14-2014 at 05:18 AM.
Felis catus
Make gear drop from dungeons. Stop this useless tome crap. I rather farm dungeons for my end game gear than Myth. Have 4 man dungeons harder/longer and drop i80 or i90 gear. Something challenging. Rather than farming tomes and being bored. Keep coil the way it is. When 2.2 comes out it will be better. CT is wayyyy too easy...why i55 req? Should of been harder with premade 24 mans
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