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  1. #1
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    And I would probably quit if i was at that point too. I don't think SE expects every single person to keep playing when they've cleared all content. As for the game's difficulty, it's only easy because high level players run lower level dungeons and CT for tomes. I think CT would actually be difficult if a bunch of normally geared players tried to do it, but it's mostly i90's who run it for tomes. That's why Titan HM is so hard, because there's no incentive for highly geared players to come back, so you're mostly stuck with AF i55's.

    I don't know, come back when there's more content? And bad players in DF and PF isn't really SE's fault, baddies gonna be bad regardless. The maintenance isn't as bad as you're saying, you probably should be sleeping when it goes on, but maybe you live in a weird time zone? As far as crafting goes, it could become viable extremely easy with newer gear. If in the new set of gear, they make crafting counterparts decent or worth it, BAM crafting is cool again.
    (0)
    Last edited by Jubez187; 01-13-2014 at 01:30 AM.

  2. #2
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Outside the maint. complaint.

    The OPs complaints are valid. And SE hearing why they are starting to lose subs might be the only way to stop it.

    Yoshida keeps giving us the "Working as Intended" or "I understand buy we wanted it this way" responses to everything that is bad or subpar compared to others.

    The devs need to start working on making this game last along time with dept in endgame, leveling, and the economy. Not just give short term cheap thrills. Either that or they need to just transition into f2p.

    NO one is going to pay $9-15/month for 10hrs a week of content, for a game with no economy, limited meaningfull endgame, no guild focus, and a slow patch schedule forever. Not when f2p or b2p mmos have much more content and dept of content.

    Atm only the very casual are really happy with this game, mainly because they have not hit the wall yet. SE MUST fix the economy (Make crafting and gathering worthwhile), give us a sense of endless content, make our work be worth something, and have some long term goals (Where we cannot get a BIS in 2hrs....). Making a MMO 100% casual is a death sentence it is an unsustainable model.

    People giving the wait for more content do not understand it. It is not the lack of content it is the design direction of the game. OP waited along time through hell in 1.0 all the way to now it sounds like. He is quitting because he does not like what XIV has become, and that view is shared with a huge amount of people atm... it is just some are giving SE alittle more time then others.
    (4)

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