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  1. #11
    Player
    Slark's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Slark Strider
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Lustrate goes through the healing debuff, and since its instant, its a good idea to bust one out if your tank has just walked out of a conflag.
    Fairies make good spot healers for fireballs to clean up what Cure3 didnt heal.
    Don't be afraid to DPS the burst conflag if your tank is walking in. Healers in cleric stance do ridiculous damage (Around 190-210 DPS on single target) with near-ilvl90
    Make sure you always have an Adlo shield on your tank before they eat the death sentence, and get a lustrate ready for the damage that wasn't soaked up by the shield.
    Selene is great on T5 for the DPS buffs.
    Eye for an eye on 2nd add phase, and get ready to pop CD's. For our group, the highest chance of tank death comes from this part.

    You do NOT need to heal the raid after they take that big AOE damage at the beginning of twister phase. Instead, focus on keeping the tank up, spreading out, and getting to the outer ring in preparation for dreadknights. If you mess up, its an auto die regardless of what your HP is at during this phase, and nothing hits anybody but twin on the tank. Once you get situated, take your time and slowly bring the raid up to full again. It seriously doesn't need to be fast. Alot of people try to heal that big nasty damage right away, and they get flustered and tanks start to die/they get hit by twisters.

    Focus twintania for Death sentence castbars, and more importantly, twister cast bars
    Lustrate is your best friend on t5.

    For your WHM buddy:
    Regen continues to heal for full potency if it was applied BEFORE infirmity. I would highly suggest making it one of his priorities to apply a regen (Divine seal regen if possible) before death sentence.
    Regen continues to heal when tank, or anybody else is inside conflag. Regen also outheals conflag. So if someone is low, and they get the blue marker, throw a regen on them!
    Cure3 is great for healing fireballs.
    Try to keep a divine seal regen up on tanks during 2nd dive bombs as you won't have alot of time to sit still and cure
    Try to stoneskin before death sentence to soak some of the damage, or atleast precast a cure/cure2.

    To both of you: if you guys are both great healers, don't be afraid to pop into cleric stance if you communicate it to your partner. During dreadknights, I, the WHM, DPS dreads so they have a much greater chance of dying before getting to their target. Another good time is during burst conflags. If the tank is walking into it, pop into cleric and dps that conflag! Healers do a ton of damage, don't underestimate it!

    Virus is amazing for mitigating damage from death sentence, abuse it!

    If you guys manage mana well, you shouldn't need a ballad until the last phase, if ever.
    (0)
    Last edited by Slark; 01-15-2014 at 01:00 PM.

  2. #12
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Hey there as a SCH in turn 5.
    I Use Selene then Eos for later fights. Let me explain...
    Generally I start the fight adol both tanks, and succor the group. Eye of Eye the Main Tank.
    Also make sure you have Focus Target on Twin knowing when Death Sentence is going to hit is important because you can counter it with an adol, or get ready to Lustrate.
    I usually have Selene placed away from me so when Liquid Hell is shot out Selene isn't trailing behind me - thus allowing her to toss heals.
    The reason I use Selene instead of Eos is because Selene will help push DD through Conflags/Snakes if it's an issue for them.

    As Far as Conflags go I usually am on the left side of the wing next to Off tank, bard, and my pet counting as the 4th member. Just before phase change make sure you succor. Even if it's not your group. I generally save bubble only for if a PT group is really low and needs that extra mitigation. (Or during twisters on MT) Lustrates to help when Tank eats healing debuff. Also before Tank runs off make sure you (if your group is not targeted by fireball - run and try to adol him)
    Make sure that you also put Selene on heel as you run across, then re -place her in your group. That way if your conflag she will do actions on her own.

    During Divebombs you can set her to the side. Rose helps a lot here. You can sprint to avoid Dive Bombs and have bubble up here, for extra mitigation. Lustrate must be up for 2nd set of dive bombs - really important. *

    -

    After we get LB off I switch immediately to Eos. During this time I have her on heel and Adol the two tanks before going to Cleric Stance and DD down the snakes. When Twin comes back you need to FOCUS TARGET HER ASAP.
    Focus Targeting Twin will help you see twisters. A move in which you need to keep running or you can get 1 shotted. Generally you want to place Eos fast in the center so she can keep the DD topped off so you and the WHM can focus on MT.

    I usually stand on top of the hill near the start of the fight during this stage on the left side. When twisters come I run left, and down. Then immediately Lustrate/Adol the main tank. Also make sure to be rousing. '
    If you get targeted by liquid hell you can run down the hill with sprint and continue to the back. Make sure you let your group know. ^^; I hope this helps.
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