When the game first came out, I levelled Alchemy first because I was under the impression that I'd be able to make useful potions and consumables for my friends (and also to sell them). Since getting to level 50 in August, all I've used it for is to make the whm and smn relic weapons and meld materia into them.

I don't understand why the final 2 star recipes in the alchemy list are potions that can be obtained from treasure chests in most endgame dungeons (I have 7 X-Ethers just sitting around), and Elemental Ward Mega-Potions.

When I saw the Elemental potions, I was convinced they'd be very useful for Extreme primal fights to help reduce damage, but I was a bit confused as to why they were only 15 seconds. The Extreme fights are happening now, and still nobody's using them.

My recommendation is to drastically increase the duration of the elemental ward mega-potions in order to help make the primal fights useful, and also to make alchemy useful in the highest level of difficulty fights. I was thinking anywhere between 1:30-2 minutes would be completely appropriate.

What does everyone else think?