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  1. #1
    Player
    Solanthus's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Galen Swiftblade
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Personally, I've found that level syncing can be the biggest factor in how easy or hard tanking is, especially with people playing on classes rather than jobs. I was doing halatali on my L32 Monk before, and the tank was a L22 gladiator or so. Needless to say, I had to literally play at half-speed in order to not take enmity, as my standard damage combo seemed to generate more enmity than the gladiators enmity combo (at that level). If the enemy was near death, then I would sometimes just take it in the last few rounds and rely on Fist of Earth (-10% dmg received) and Featherfoot/Second Wind to cover me. I would also have to frequently cycle targets to ensure I was doing damage all the time, but not taking enmity (as in, dealing damage on primary target until 5% off enmity threshold, then go to secondary target until 5% off, then third target etc.)

    The tank in question was reasonably well geared as well, full L20 hq crafted gear, and they were using the right skills. But they still had nearly 20% less hp than me synced (I had around 610hp, they had 450 or so) and the above issues. Level syncing and job bonuses are just very powerful in low level duty roulette. As a comparison, my main is L50 Warrior, been playing it since launch and pretty much fully kitted out (just finishing off primals for weapon then 1 allagan acc.). I can be very lazy and not pay attention in low level roulette because there's just no competition for enmity 99% of the time.
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  2. #2
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Solanthus View Post
    ...snip..... I can be very lazy and not pay attention in low level roulette because there's just no competition for enmity 99% of the time.
    I agree. This is also the reason someone can pull agro off a tank in similar circumstances, and is the reason I have no idea what Archona is talking about.
    (0)

  3. #3
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Imapooonu View Post
    I agree. This is also the reason someone can pull agro off a tank in similar circumstances, and is the reason I have no idea what Archona is talking about.
    The person you quoted is saying that when on their geared tank in low level roulette, they never have enmity problems. Before that, he is talking about his Monk alt, who can tank mobs in lowbie dungeons without an issue. Neither support your arguments.

    Would help if you read posts thoroughly.

    edit: Let me reiterate to you: losing aggro in Sastasha, TamTara, Copperbell, Halatali, Totorak, Ifrit Normal...is not going to cause your group to wipe. Yes the DPS can sit there AFK and wait for the tank to have aggro on everything, but not everyone wants a run to take twice as long. Instead, they will continue on with their rotations, take some damage, and in the end, finish a dungeon faster and without an issue.
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  4. #4
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Archona View Post
    The person you quoted is saying that when on their geared tank in low level roulette, they never have enmity problems. Before that, he is talking about his Monk alt, who can tank mobs in lowbie dungeons without an issue. Neither support your arguments.

    Would help if you read posts thoroughly.
    I know, that's what "I agree" means. I snipped their quote for the specific reason of addressing a statement that highlights the problem that some tanks will experience in lower level dungeons because of roulette.

    Your argument seems to be, "If you're losing agro because someone is preemptively pulling agro or not attacking the appropriate target, it's okay because it's just a low level and I/they want to finish 5 minutes faster".

    My argument makes sense and doesn't need supported, I'm still not sure what yours actually is tbh.
    (1)