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  1. #1
    Player
    HellRyu's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Rauny Rosemarn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I had a DPS try and lead through this one dungeon and he always thought he was chuck norris, he hit everything didn't wait for anyone and would run off to the next set of mobs before we even finished the one we were currently fighting and even when we told him to stop and just wait for everyone else he didn't listen. We ended up just ignoring he was even there and finished the dungeon with him dead somewhere. It's annoying but you will always have a bad apple somewhere.
    (2)

  2. #2
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I get impatient in low level dungeons. Flash is not enough without Shield Oath, and being a black mage, I see the tank with a lot of mobs yet can't just burn them all...

    It's not that they want to make it harder for you, I think.
    (0)

  3. #3
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    GLD is just balls at tanking in lower level dungeons anyways. It requires a lot more effort to be effective than MRD.

    MRD? Your rotation until 30+ when you go WAR and lose invigorate is basically overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower > overpower.
    (0)

  4. #4
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MurakumoMillennium View Post
    GLD is just balls at tanking in lower level dungeons anyways. It requires a lot more effort to be effective than MRD.
    This is true especially since the introduction of duty roulette. If you queue into a lv <30 dungeon with a job equipped, you don't lose the stat bonuses the job gives you (you neither lose any of the 30 points you can set that you have acquired). If the tank is a GLA, they will have a much harder time keeping hate on themselves. MRD has easier time with their higher dps and Overpower, but it still takes more effort.
    (0)

  5. #5
    Player
    Runalong's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Tilpax Morpax
    World
    Phoenix
    Main Class
    Pugilist Lv 50
    The bottom line is that many players have little or no understanding of group mechanics and/or have no interest in learning them. At times I wonder if some of the people I end up grouping with are mentally deficient in some way.
    (0)

  6. #6
    Player
    zakalw3's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Wren Zakalwe
    World
    Lich
    Main Class
    Gladiator Lv 60
    It's the tank's job to communicate the way they're going to tank just as much as it is for people to follow.

    People are not all experienced at the same level and teams need a leader. This is also a social game, so communication is entirely the point.

    Whenever I start an instance, any instance in the game, I ask the question "is this anyone's first time". If it is, I explain any strat as required and let the team know I'll be marking. If it's not, I gauge the group's experience to see if we can move through faster.

    I'd imagine many frustrated tanks are just as to blame for poor communication, or not even attempting to communicate, and that the few times they find a player that simply ignores their attempts makes them feel justified and righteous.
    (0)

  7. #7
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    I had a tank in one low level dungeon that was just spamming riot blade.

    Me : Use savage blade, riot blade doesn't add enmity.
    Two pulls later
    Me : Please use savage blade.
    Moar pulls later
    Me : Use savage blade, savage blade!
    Halfway through the dungeon
    Me : OMG USE FREAKING SAVAGE BLADE!
    Tank continues spamming riot blade
    Me : FOR THE LOVE OF GOD AT LEAST USE FLASH IF YOU'RE GONNA SPAM RIOT BLADE.
    Tank never uses flash or savage blade once.

    I let the Monk tank instead and just stopped healing the tank altogether, we cleared the dungeon run fine with the MNK tanking.

    The point of my story is that bad players come in all jobs/classes and it's not any one person's sole duty to do everyone else's work for them. Each person is responsible for knowing their place in the fight/dungeon.
    (1)

  8. #8
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    What I don't understand is why I go into the Duty Roulette and end up in something like Qarn and end up with new players who don't know how to play. How in the world did they get through the previous dungeons to even reach Qarn? Blows my mind.
    (1)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  9. #9
    Player

    Join Date
    Aug 2013
    Posts
    266
    macro provoke and shield lob together. If a ranged DPS pulls the mob just provoke sheild lob it will come back then continue to flash spam. on an aoe pull you should shield lob run in take the melee to the range and spam flash till about 50% mana then start riot blade combo then flash flash then tab target riot blade combo flash flash tab target riot blade combo. Repeat till the pull is dead. you wont lose agro
    (0)

  10. #10
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Because everyone has a different idea of fun.

    To you, fun might be never losing aggro once or tanking many enemies at once. To a DPS, fun might be always trying to put out the highest amount of damage that they can or experiment with new methods of execution. As you might imagine, your goals and the goals of the players you are grouped with may conflict with one another.

    and if you aren't having fun, what's the point of playing a game in the first place?

    but if you always try your best and try to do better every time, i really don't think you should have a problem

    This is true especially since the introduction of duty roulette.
    i did not have a problem at all doing dungeons while leveling PLD

    use flash more, rotate rage of halone on enemies more often. start every pull with 2-3, maybe 4 flash. don't worry about running out of resources, no one is going to die if you run out of mp. but they might if you don't have aggro on everything.

    failure is a part of success, so go spam your flash until you are dry and gradually use less in the following pulls to get a good feel for output of threat that you must maintain. mark a target if it's difficult for you to handle all enemies with dps being split, just bind attacktarget1 to one of your keys and keep it handy during every pull

    i mean i know some people are new to the role, but it's difficult to imagine that with the way some people are playing that they are actually even trying. its like they are sitting there hitting the first step of their combo over and over again sometimes =\
    (0)
    Last edited by Delorean; 01-12-2014 at 07:17 AM.

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