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  1. #1
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Welsper59 View Post
    FATEs are not the thing that results in bad players. Bad players are just bad, one way or another. Like anything, people start off poorly, but can learn if they choose to. Stop looking for something to blame (which is probably just something you, personally, dislike).
    He does have some points though. If you fated from 15-50, you have absolutely no idea what abilities are useful in what situation. Tanks that don't know their emnity combo/flash, dps that don't know rotations or who try to pull, healers who haven't even healed much. I agree with you that fates themselves don't produce bad players. Players who fate from 15-50 make bad players.
    (0)

  2. #2
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Noahlimits View Post
    Snip.
    Welp I fate'd from 5-50 on two jobs and all I get is compliments on how skilled I am, people in my fc asks me for advice. It's up to the individual if they want to learn their class or not. Only my tank, I use fates to practice keeping aggro on multiple mobs and things go smoothly. On my healer I would tell people to eat the red circles to practice healing in "oh schitt" situations.

    Anyway OP, like some one else stated just let them die. Idk why DDs think its okay to go balls to the wall on the mob marked "3" lol.
    (0)

  3. #3
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lumiin View Post
    Welp I fate'd from 5-50 on two jobs and all I get is compliments on how skilled I am, people in my fc asks me for advice. It's up to the individual if they want to learn their class or not. Only my tank, I use fates to practice keeping aggro on multiple mobs and things go smoothly. On my healer I would tell people to eat the red circles to practice healing in "oh schitt" situations.

    Anyway OP, like some one else stated just let them die. Idk why DDs think its okay to go balls to the wall on the mob marked "3" lol.
    I'm curious, was it the first job you ever leveled that you fated from 5-50 with? And there are always exceptions.
    (0)
    Last edited by Noahlimits; 01-11-2014 at 09:00 AM. Reason: typo

  4. #4
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Low level dungeons are pretty easy.... they're pretty much head first things where everyone can grab an enemy and nobody dies.
    The problem is you can't really out-gear them like you can at level 50. And you don't have your entire tool-kit that you might be used to.
    You also get to the point where players realize at the end of it, it doesn't matter if they pulled hate.


    Tanking is not easy, and the fewer tools you have the harder it is. Sometimes it's bad communication (AoE vs. Single target, and which single target)... Sometimes it's that a DPS/healer got a new ability which if they use it too often causes problems (AoE / HoT abilities).


    I will say though, some days it's that the tank is missing a beat, please be willing to accept constructive criticism.
    EG: you should really go do your class quest for shield lob before doing another dungeon.
    or : you shouldn't pull with provoke unless it's for range reasons it is your lowest base enmity skill
    or : using your Combo (BB / RoH) generates more hate than using the final skill alone.


    Also, gear scales down fairly well. Low-level gear will have 3 attributes which are relevant, mid and high level gear will have 4. The stat-caps for gear will be based on your character level when in the dungeon... however it is still different holding hate against someone who has maxed-stats on gear from it being synched down than from someone who's ilevel is lower than the dungeon level.
    (0)
    Last edited by Teleniel; 01-11-2014 at 08:51 AM.

  5. #5
    Player
    truemagus's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Caerbannog Rabbit
    World
    Gilgamesh
    Main Class
    Paladin Lv 72
    I do get it can be the tanks fault but:
    tanks only lvl 19
    i do not get provoke yet
    i never use those moves with out combo since they do not give benefits with out it,and even then i barely use them in aoe add pulling since the dps like to single target what ever add im not on so i need flash to gcd instead.
    (0)

  6. #6
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Ask your healer to heal. Sometimes it helps. Once during a Castrum run one of the healers was DPSing and didn't notice that the other healer died and as a result we wiped. I explained that we already had 4 DPS so if the healers would heal it would be great. I could have probably phrased it more politely, but we had a smooth run after that.
    (0)

  7. #7
    Player
    Darlan_Ashwood's Avatar
    Join Date
    Aug 2012
    Posts
    148
    Character
    Jayo Oreon
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    Make sure youre marking the mobs. 1, 2, 3, is really all you need in your skill bar to mark efficiently
    (0)

  8. #8
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Because tanking is easy...
    (0)

  9. #9
    Player
    Solanthus's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Galen Swiftblade
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Personally, I've found that level syncing can be the biggest factor in how easy or hard tanking is, especially with people playing on classes rather than jobs. I was doing halatali on my L32 Monk before, and the tank was a L22 gladiator or so. Needless to say, I had to literally play at half-speed in order to not take enmity, as my standard damage combo seemed to generate more enmity than the gladiators enmity combo (at that level). If the enemy was near death, then I would sometimes just take it in the last few rounds and rely on Fist of Earth (-10% dmg received) and Featherfoot/Second Wind to cover me. I would also have to frequently cycle targets to ensure I was doing damage all the time, but not taking enmity (as in, dealing damage on primary target until 5% off enmity threshold, then go to secondary target until 5% off, then third target etc.)

    The tank in question was reasonably well geared as well, full L20 hq crafted gear, and they were using the right skills. But they still had nearly 20% less hp than me synced (I had around 610hp, they had 450 or so) and the above issues. Level syncing and job bonuses are just very powerful in low level duty roulette. As a comparison, my main is L50 Warrior, been playing it since launch and pretty much fully kitted out (just finishing off primals for weapon then 1 allagan acc.). I can be very lazy and not pay attention in low level roulette because there's just no competition for enmity 99% of the time.
    (0)

  10. #10
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Solanthus View Post
    ...snip..... I can be very lazy and not pay attention in low level roulette because there's just no competition for enmity 99% of the time.
    I agree. This is also the reason someone can pull agro off a tank in similar circumstances, and is the reason I have no idea what Archona is talking about.
    (0)

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