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  1. #11
    Player
    Sax's Avatar
    Join Date
    Oct 2013
    Posts
    74
    Character
    Saxon Fox
    World
    Tonberry
    Main Class
    Scholar Lv 60
    Quote Originally Posted by leprov View Post
    If I'm reacting as slow as he is, I'm dead too, and I see myself outisde of plumes too.
    That's the whole point of the argument which you seem to be missing. Their reaction time in the second video is just fine.

    The issue is, that two players with exactly the same response time, can experience completely different outcomes due to server lag. It has nothing to do with skill, ability, or reaction time - and that's a design flaw, especially since the developers are aware of the issue. Also, while pre-dodging is a way to compensate for the lag issues that occur in the titan fights (and only for WotL) it creates an imbalance in difficulty. Yea yea, it's easy anyway blah blah blah, but until you've dodged weights without the lag you don't know how easy it really is, even more so when you've spent months pre-dodging.

    I think that's where this harsh attitude has come from. The mechanic is actually quite simple to avoid without lag (you can even hesitate and still move out in time), so I can see why people are easily frustrated, cry noob, and generally have lower tolerance of people that take longer to adjust to the fight due to lag issues. But titan lag is like FFXIV's climate change. Even in the face of overwhelming evidence, there are just some people that will refuse to acknowledge its existence.

    Also, sprint is not always available to use before hand, especially in the final phase of the extreme version of the fight. To suggest that the player is at fault for not continually having sprint up is ridiculous.

    EDIT: And yes I get that you know the lag is there. However, people keep bringing this up to ensure that if mechanics similar to weight of the land are used in future fights, that they are implemented in a way that accounts for the lag and does not create an imbalance that subsequently excludes players from content they would otherwise be able to clear.
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    Last edited by Sax; 03-05-2014 at 07:34 PM.