Quote Originally Posted by Eremes View Post
My question merely pointed out a contradiction in your post, having a 1 shot mechanics that you can see coming from a mile away is not hard whatsoever. The amount of time you have to react to mechanics is what makes the fight difficult. Will the suggestions you made help people with latency/reflex issues? Yes, but it'll also make things less challenging for players that are not experiencing any problems. Should SE dumb down content just so people with latency/reflex issues can complete it? It's not like latency makes it impossible. I have a friend from Australia that plays with 200-400ms and he dodged mechanics fine by running pre-emptively. Titan HM unlocks an ilvl90 weapon that the majority of the end game players are still using today. I do not see the difficulty of the fight as being unreasonable.
correction, it unlocks a ilvl80 weapon that can be upgraded to ilvl90 for a total of 900 myth tomestones.