As new content comes out, and old content gets nerfed, can we start fancying the thought of making Rage of Halone less of a "do it all." Either that, or finish the Riot Blade combo, and make MP a scarce resource.

I honestly don't mind Tanking every boss, perfectly still, facing away from the party. But AT LEAST give me some thought process in my combo. I mean it's really not a hard choice:

Utility, Halone
Strength, Halone
Enmity, Halone

At least WARs have to use Main every 12 seconds. This is why there's a GD thread talking about how it's impossible to lose aggro in this game if you tried, because there are 0 opportunity costs to using the threat generation skills.