Yep I find this to be true... A tank left my party yesterday due to there being too many Melee fighters >_<
I'm far from eccentric, I'm so psychotic...
@ the OP if you already have Brd,Drg,mnk to 50 you should already know which you like better. So just go with the one you enjoy the most, they are all viable dps and have a place in any set up.
realistically if your a decent group you can can down all content with 2 melee. More than 2 melee is fail. Groups want easymode so they usually only take 1 melee but this just means they want easymode in a easy/average difficulty game which is sad. Now for groups that don't want no melee just stay away from them because they probably folks who get carried and want to try the easiest set up known to man and still will probably fail lol.
This is what ive come to believe now... I do not understand why people do not like challenges any more -_-realistically if your a decent group you can can down all content with 2 melee. More than 2 melee is fail. Groups want easymode so they usually only take 1 melee but this just means they want easymode in a easy/average difficulty game which is sad. Now for groups that don't want no melee just stay away from them because they probably folks who get carried and want to try the easiest set up known to man and still will probably fail lol.
I'm far from eccentric, I'm so psychotic...
Well some people will just suck at the job and to some jobs will be easier than others. What is easiest or hardest to play is a matter of opinion nothing is fact just opinion. Most people seem to gravitate to dps because its usually the most fun to play. I personally found healing boring and it would put me to sleep after hours of play. Tanking in this game (to me anyway) just wasn't too exciting so that why i personally chose dps because of the fun factor not difficulty.If that is true, then why is there a huge gap lack of Tank right now in the game? Some fight, yes Tank is easy to play. But it all depend on the fight too. Ultima Hard Mode for example, most Tank I see died at last laser phrase or don't know how to touch the orb correctly. Garuda Extreme is another hard job for Main Tank if you Tank both Garuda and Suprana at once while trading voke between the spliny plume. Turn 4 is also another hard one for both Tank.
All this fight required Tank to be alive or it an instant wipe, then why is there still so many people having problem and it still difficult to find a good Tank for this kind of fight? If Tank is such a face roll easy job to play?
Unless you try the class to see for yourself you don't know your class, do you think a good Tank just stand there and does his 3 Rotation over and over again? I find all this phrase DPS especially Range class a Face Roll and much easier job then Tank. I love playing my Bard, but it hard to find good Tank to get this done when I'm on my Bard.
Last edited by Whiz; 01-11-2014 at 10:58 PM.
I'd agree that there is a reason for why few play tank at endgame, it's not face roll easy otherwise ud see a plethora of tanks as u see BLM.
For the question at hand though IMO Monk is amazingly fun, but not easy! If u learn rotations and use them properly along with being geared, they can be very good dps. But do wat u enjoy this is supposed to be fun after all, cheers!
@OP, play them all a bit and use whatever you find the most fun. BRD has advantage that their should be one in each set group while there is most often only one melee (DRG or MNK), but this should not be the reason to pick your job.
If you are about to do MNK and BRD or DRG and BRD (you can gear 2 classes with coil/CT drops + myth, just one gets more focus) your worries of getting a static group will be non-existent. MNK is likely the hardest of these to play, best potential DPS of the 3, but i feel the job thats most effected by a mess up in rotation, something that some people find fun while others hate it because of this. DRG has similar positional requirements, but is much less effected by transition periods when you stop attacking than that of MNK. BRD is the easiest, but lower DPS but much more utility with silence and songs.
But as many have said, just play what you enjoy once you experience them in coil/Em primals.
also, at the discussion of whats harder to play, tank, dps or healer... I have to laugh at most of what been said.
While I do think tanking is much easier in XIV then other MMOs, it is still the harder than DPS. Healer I can not say much about as it is not my cup of tea, but from my understanding from those who are healers is that healing is a jokingly easy in XIV with maybe the exception of progression content where it starts to take some skill.
But those who say tanks are carried by the healer clearly do not understand tanking... while yes we do need the healer to do their job and heal us, good tanks still need to keep track of everythign of the fight, know everything that can be avoided (not just the red on the ground moves) and avoid them while using cooldowns at the right time (keeping their cool and knowing when it is actually time to use them and when its just on the healer to do their jobs, and this includes knowing when healers have extra raid healing to do to know when the healers have full focus on the tank and when they dont) and not moving the boss to ensure DPS's positional attacks are not affected and no one is hit by an AOE because you moved the boss.
DPS, well you just have a nearly set rotation (or priority system) to do while avoiding some AOEs, not that it is easy to do, but you have a lot less to worry about. Further, most fights in XIV thus far are more about staying alive than doing top DPS, so the stress level of a DPS not dieing or slacking some to avoid AOE is very low. Oh and did i forget that tanks have to also do everything the DPS is doing when they are OT, further increasing the amount of knowledge of the fight tanks need.
Last edited by KogaDrake; 01-12-2014 at 12:22 AM.
Thank you for this post, it makes me laugh. The BLM can out DPS just about everyone, except half the other DPS jobs.... ahhhh good times.
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