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  1. #1
    Player
    Swear_Bear's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Swear Bear
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50

    SCH and the Demon Wall

    Hey guys.

    So... I finally unlocked AK yesterday and met that Demon Wall. Now, I know a lot of folks say he's a joke now and can be burned down easily by overgeared DPS before the adds even show up. However, I haven't had the luxury of running it with those awesomely geared DPS in DF/DR and haven't passed this boss yet.

    I know I can't keep people out of aoe or prevent them from being knocked off the platform. Heck, I can't even control whether or not someone will LB an add. So two questions about matters I CAN control:

    1. How should I handle my fairy: Place her or let her follow me around? If I place her towards the front, she'll probably eat adds' aoes and get paralyzed. If I place towards the back, she'll sit in the purple aoe. Either way, she gets slowed.

    2. How do I handle the adds? Once they come out, they're on me like flies on crap and usually kill me in 2 hits if the tank can't grab them fast enough. If I don't spam Succor and Lustrate, the party dies. If I do, the adds stay on me, kill me, then the party dies.
    (0)
    Last edited by Swear_Bear; 01-09-2014 at 04:05 AM.
    1. The number of Lv.50 classes/jobs you have says nothing about your skill.
    2. FATEs are responsible for the majority of Lv.50 "derps".
    3. Don't blame a healer if you died in red zones; that was all on you.
    4. As a healer, healing is your top priority; DPSing comes second.
    5. As a tank, your healer can only keep you alive for so long; avoid red zones, too.
    6. As a DPS, you're partially responsible for hate management, too.
    7. Don't belittle newbs for their lack of skill or knowledge; you were one of them once.

  2. #2
    Player
    Cerick's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Have tank pop sword oath, you should pop cleric stance and DPS as hard as you can. If you have a melee DPS, have them open with LB, if not, have the mage open with LB.

    With fresh lvl 50 DPS( ilvl 55 weapon and a couple pieces of DL), you in cleric stance, and tank in sword oath, you should be able to clear the boss before the bees spawn if not very quickly after.

    If you don't... then swap off cleric stance and prepare for heals right before the second knock back. Maybe drop cleric stance before the second knock back and cast a succor.

    As for the fairy, let it do all the healing before the bee adds spawn.

    Eventually, you will get it down so you don't even need to LB and you can save the LB for pulling large amounts and burning them down later.

    With overgeared DPS, the wall should be burned down at about the first knock back if not very soon after it.
    (1)
    Last edited by Cerick; 01-09-2014 at 03:46 AM.
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
    Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
    Qwenya - Sorcerer | Tiamat | Aion

  3. #3
    Player
    MagusVandel's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Magus Vandel
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Cerick View Post
    With fresh lvl 50 DPS( ilvl 55 weapon and a couple pieces of DL), you in cleric stance, and tank in sword oath, you should be able to clear the boss before the bees spawn if not very quickly after.
    This... is only mildly true. If you have a group that knows how to dodge, then this is accurate. Since most people in the i50 range though are still learning the fight, scholar should probably stay out of cleric and use eos to heal, while dpsing the boss down.

    You can usually use dots immediately after first repel and if you position yourself on the left or right at the very beginning (assuming you have a macro'd set from Bio II-Miasma or you are quick).
    The big deal is just to avoid the puddles twice then face forward before repel, ensuring you stay on the plat. And using rouse with fairy is good, but fairy aggro becomes your aggro too, so you may want to just try to sprint to avoid bees and hope you have a tank that will flash quickly.
    (0)

  4. #4
    Player
    YuriRamona's Avatar
    Join Date
    Aug 2013
    Posts
    202
    Character
    Yuri Ramona
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Cerick View Post
    Have tank pop sword oath, you should pop cleric stance and DPS as hard as you can. If you have a melee DPS, have them open with LB, if not, have the mage open with LB.

    With fresh lvl 50 DPS( ilvl 55 weapon and a couple pieces of DL), you in cleric stance, and tank in sword oath, you should be able to clear the boss before the bees spawn if not very quickly after.

    If you don't... then swap off cleric stance and prepare for heals right before the second knock back. Maybe drop cleric stance before the second knock back and cast a succor.

    As for the fairy, let it do all the healing before the bee adds spawn.
    This is good advice. Do not underestimate the power of a tank in damage mode and Cleric Stance, and trust in your fairy and Lustrates to handle the healing on the party and tank, respectively. It's incredibly tricky to be able to cast your best abilities (Bio II and Miasma) in timing with dodging the puddles, but with practice it becomes routine.

    Quote Originally Posted by MagusVandel View Post
    This... is only mildly true. If you have a group that knows how to dodge, then this is accurate. Since most people in the i50 range though are still learning the fight, scholar should probably stay out of cleric and use eos to heal, while dpsing the boss down.

    You can usually use dots immediately after first repel and if you position yourself on the left or right at the very beginning (assuming you have a macro'd set from Bio II-Miasma or you are quick)..
    This is still bad advice. Here's the issue. If your party has trouble with the fundamental mechanics of the fight (dodging the puddles consistently and the tank grabbing the bees immediately), then it's unlikely you will succeed in bringing down the Demon Wall with any consistency. This is because the previous mechanics are still present while the bees are distracting your tank and inflicting massive damage on him and any nearby party members (due to their circular AoE skill).

    You should always be thinking only in terms of what is necessary to take down the Demon Wall before the bees spawn. If you play cautiously and you're pre-occupied with healing party members who fail to dodge puddles, then you or your party is not qualified to clear this encounter with any ease. If you do things such as those listed below, you are only extending your misery and making it even more difficult to pass this encounter.

    Quote Originally Posted by Kiln View Post
    2. Us Sacred Soil in upon 2nd repel. This will decrease the damage of any party member in it by 10%. Helps until the tank established threat.

    4. Pre-cast Adlo, Succor, and/or Stoneskin (if you have it). Do this during the non-running phase just before 2nd repel. It will provide some extra shielding so you can go a few seconds without healing until the tank establishes threat.

    In a nutshell, you want to perform as any actions as you can prior to, or immediately after (that don't draw threat), the 2nd repel that will mitigate damage.
    This is bad advice. You should not be dropping any heals on your party before the bees come out.

    The only exception is, as other posts have mentioned, if an Adloquium shield would prevent the party members from being knocked back. This is especially useful if you have black mages in your group.

    -----

    This fight is not a test of your healing output. It is a test of the party's ability to confidently dodge puddles while sustaining massive damage output onto the Demon Wall. This includes your own damage output.
    (0)
    Last edited by YuriRamona; 01-10-2014 at 02:59 AM.

  5. #5
    Player
    Kiln's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Kiln Darkwind
    World
    Siren
    Main Class
    Gladiator Lv 40

    Demon Wall Tips

    As a scholar here are some things I typically did when I first started out on DW.

    1. Fairy on free. If you place it, it will get repelled like the rest of the party. Repel may push it out of the "cast zone" of the fairy and it'll stop healing. This is assuming you aren't manually controlling the casts (obey) of the fairy.

    2. Us Sacred Soil in upon 2nd repel. This will decrease the damage of any party member in it by 10%. Helps until the tank established threat.

    3. Use Rouse, the more healing you can allow your fairy to do until threat is established the better off you are.

    4. Pre-cast Adlo, Succor, and/or Stoneskin (if you have it). Do this during the non-running phase just before 2nd repel. It will provide some extra shielding so you can go a few seconds without healing until the tank establishes threat.

    In a nutshell, you want to perform as any actions as you can prior to, or immediately after (that don't draw threat), the 2nd repel that will mitigate damage.
    (1)

  6. #6
    Player
    ToxiqFyre's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Pixie Pixels
    World
    Cerberus
    Main Class
    White Mage Lv 60
    Gosh, have to think back to when we were all in AF gear hehe.

    The only things I could recommend would be holding your healing until the Tank has aggro on both add's (depending on how much damage the group is taking). Precast Succor and drop Sacred Soil and Eye for an Eye the Tank before second knock back. One of the dps should use LB on the add's so you might have to quickly heal them up if they're taking aggro.

    As far as pet placement goes straight in front of the boss works well as it'll only get the Heavy effect instead of the Slow which is the lesser of the two evils since you're not going to have to move it that frequently. You might have to re-place it after the knock backs (unsure) and if your pet does swallow the add's aoe you can always Leeches the effect off assuming you have time

    Best of luck in your future runs!
    (0)

  7. #7
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Fairy on follow, don't forget to over exaggerate your dodges, that slow takes a huge chunk out of healing potential.

    As for bees, precasting succor on that second repel mitigates a lot of hate. Also don't cast anything till those bees are hit at least once by someone else, initial hate is instant, after that even if you spike you have a few seconds before you go from 1 to A.
    (0)

  8. #8
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Ok depends on your healing.
    If you can handle the dmg without eos, use selene to boost dps.

    Imo you can succor like a nutter, and virus when poss, even dot without cleric. The point is aldo is king, repel magic aldo negates magic ^^
    (0)

  9. #9
    Player
    Riyos's Avatar
    Join Date
    Oct 2013
    Posts
    133
    Character
    Akio Sakiro
    World
    Shiva
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Swear_Bear View Post
    2. How do I handle the adds? Once they come out, they're on me like flies on crap and usually kill me in 2 hits if the tank can't grab them fast enough.
    This is the problem, the tank MUST grab them fast enough. I'm a tank and i rarely have problem with grabbing them.
    (1)

  10. #10
    Player
    Enjou's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    32
    Character
    Enjou Akame
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Swear_Bear View Post
    1. How should I handle my fairy: Place her or let her follow me around? If I place her towards the front, she'll probably eat adds' aoes and get paralyzed. If I place towards the back, she'll sit in the purple aoe. Either way, she gets slowed.

    2. How do I handle the adds? Once they come out, they're on me like flies on crap and usually kill me in 2 hits if the tank can't grab them fast enough. If I don't spam Succor and Lustrate, the party dies. If I do, the adds stay on me, kill me, then the party dies.
    1. I usually place my fairy in the direct middle of the floor so she's not eating the poison floor in the back when the adds spawn.. Also, I precast succor before the fight, afterwards I'm on cleric stance dpsing the wall letting my fairy do most of the healing with some rouse power. Provided the DPS are dodging well and you don't have to help heal you shouldn't need to get off cleric stance until after the second set of linear aoes to precast a succor for the repel, my succor actually prevents my fairy from getting knocked back, always keeping her in range. Once the adds spawn you can help the fairy heal but the pre-casted succor should help the tank pick up the adds quickly, both tanks have access to flash, or overpower/circle of scorn respectively to pull hate from your fairy/you.

    2. Avoiding hate is really all about knowing when to/not to cast/precast. But the Fairy healing should be enough throughout the fight pre-bees, if you've been able to nuke between repels you may be able to just cure through the bees while finishing off the wall.
    (1)

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