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  1. #1
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50

    Game Promotes Stagnation and Terrible Play

    FATEs
    While the dungeons/hests/trials provide a great learning curve to anyone new to MMOs, sadly, they are mostly optional. At launch, FATEing was very feasible and it allowed people to reach level cap without learning a lick about playing their class correctly. FATEs are not as viable to level with now, but the problem still remains. It is evident in low level dungeons where people fail at basic things like dodging Landslide on Normal Titan or removing Doom from Temple of Sarn's first boss. Instead of teaching new players how to remove Doom, I see things like "stand on the hill to ignore the mechanic".

    Commendations
    The commendation system just promotes people to stay quiet in runs. If you criticize someone's play, there goes your commendation. Even if someone can obviously improve their rotation and shorten run times, most of the time they simply do not care what others have to say about their playstyle. I've seen too many BLM who insist on staying full MP or Bards who think their DOTs are not worth using. Even times where I point out that someone can improve themselves, I get responses like "Don't worry about how others play" (edit: and no, I'm not a huge jerkface about it, I'm usually quite calm and clear about things). The commendation system is a waste right now, because instead of teaching new players how to improve, it is a simple "say hi in the beginning and then stay quiet for whole run" thing instead. (Or just spam guildhest until you get your mount).

    Duty Roulette
    Instead of using low level dungeon/trials as a place to learn, you simply get teamed up with players with multiple 50s and full gear on. This skews their perception of the game and really does no one any favors. Low level duty roulette is primarily Sastasha <-> Halatali. You rarely get a dungeon above that and when you do there is a good chance of failure. The guildhests are simply being farmed for Commendations by geared players, and in turn the new players learn very little or nothing.

    Exploits
    Pulling Chimera up the hill pretty much negates the entire difficulty of the fight. Allowing players to ignore all abilities in Turn 2 ADS is a step in the wrong direction. You have a crowd of players who need to cheat their way through the game before reaching walls like Titan HM/XM, and then they get frustrated and quit, blaming things like 'latency' instead of personal error. Or, they'll resort to buying runs from good players and in turn never improve themselves.

    So the next time you come across an awful player in the endgame, think about these factors. Yes, bad players exist in every game, but the fact is that this game will constantly reward you for being mediocre. Echo buff even allows bad players to finish quests that normally would require class rotation knowledge. People don't want to improve and instead demand the game gets nerfed down to their level. WP/AK were great instances before. Now they are a joke. I'd hate to see all the other dungeons reduced to such triviality.

    edit: 1000 character limit
    (9)
    Last edited by Archona; 01-11-2014 at 06:51 AM.

  2. #2
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    I don't understand......what's the problem?

    -edit-

    Nevermind be was slow at editing. Meh, I agree and don't agree. I'm just enjoying he game for what it's worth.
    (4)
    Last edited by RowanLauron; 01-11-2014 at 06:13 AM.

  3. #3
    Player
    Casca_Longinus's Avatar
    Join Date
    Dec 2013
    Posts
    6
    Character
    Krillian Myrkwood
    World
    Diabolos
    Main Class
    Red Mage Lv 70
    also promotes forums with topics that offer no explanation..
    (0)

  4. #4
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Care to elaborate?
    (2)

  5. #5
    Player
    Mergadeth's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Apothica Darkstar
    World
    Exodus
    Main Class
    Archer Lv 50
    sigh...I'm going to regret this but....care to elaborate on why instead of just throwing up the names of things?
    (2)

  6. #6
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Archona View Post
    FATEs

    Commendations

    Duty Roulette
    Fates: maybe

    Commendations....what?

    Duty Roulette.....what?
    (1)

  7. #7
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Stagnation is the name of the genre. You either like it, or you don't. If you don't, you're likely going to hate your time on (nearly) every MMORPG sooner or later. Unlike the clueless, the rest of us that know this will likely just get bored and move on without any stress/anger.
    (2)

  8. #8
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Welsper59 View Post
    Stagnation is the name of the genre. You either like it, or you don't. If you don't, you're likely going to hate your time on (nearly) every MMORPG sooner or later. Unlike the clueless, the rest of us that know this will likely just get bored and move on without any stress/anger.
    This. this is one of the only gaming genres that work out kinks within its first few years after being released. You can NEVER apply non-mmo genre stylings to an mmo. Example: Compelling storyline. FFXIV and most other mmos feel like a 90s RPG. Save the world you who runs around with other people who are much more exceptional than the average NPC. All mmos want, at the end of the day, is to keep you playing weeks on end. I know this fact and don't get too hurt about how long (or short) it takes to level a job.

    Anecdote: I just leveled MNK to 50 post 2.1 and the amount of people who knowingly stick to fates to level as opposed to running dungeons is nauseating. Dungeons are much, much, better now.

    Exploits: Players will always try to find the short point between two objectives. How do you think Fate-leveling became a thing? The Devs are faced with a problem. Do they roll back all the gear achieved by the supposed exploit or do the change it and cut off all those who come after us and want to down a fate? As for ADS i don't know about that exploit but i image they could change it before the masses get to running coil regularly.
    (0)
    Last edited by Xairos; 01-11-2014 at 06:20 AM.

  9. #9
    Player
    HeavensHell's Avatar
    Join Date
    Jul 2012
    Posts
    87
    Character
    Heavenly Umbra
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Welsper59 View Post
    Stagnation is the name of the genre. You either like it, or you don't. If you don't, you're likely going to hate your time on (nearly) every MMORPG sooner or later. Unlike the clueless, the rest of us that know this will likely just get bored and move on without any stress/anger.
    Pretty much this, you will deal with this in any mmorpg on the market in some form or another because the genre as a whole now doesn't offer much in the way of adding new game changing features and I'm not saying developers can't but when you look at the big picture its going to be a long time before you see something radically new in this genre.
    (0)

  10. #10
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    If you're a tank with instant queue or a healer, dungeons are the way to go. DPS wait times to get in dungeons still make Fates more appealing for leveling.
    (4)

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