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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70

    [Game Suggestion] Targeting enhancements

    Now I'll start this by saying I have no problems with the new targeting mode system and I play all classes. Having said that, I think the system could easily use a few luxury improvements. Things we could honestly live without but things that would make certain functions more convenient.

    1. Distance to Target. In Aion there was an option to turn on Distance to Target which would, as the name implies, tell you how far you were (in meters) from a target once selected. This was especially helpful for Rangers and mages who had skills that were only effective at specific ranges or had minimum ranges. These ranges were put into the tooltips for most skills.

    This is by no means dumbing down the game, it is simply making some things more convenient. I can't tell you how annoying it is trying to use a throwing weapon only to see "The target is too far away." and having to inch forward only to see it again.

    2. Variable targeting icon. Supplemental to, or in place of the above suggestion having the targeting icon change to designate in range, out of range, etc... would be infinitely useful as well. Again admittedly a luxury function but a convenient one.

    3. AoE Range. Please give us some way to determine the range of certain AoE skills easily. This isn't a problem with some actions but with things like Arrow Helix and Iron Tempest, it's hard to find reason to use them since their range seems so ridiculous.

    I'd suggest two different ways to fix this:

    1. Show a translucent colored mark on the ground for the radius of any AoE action. Some kind of UI indication of where this action is going to hit would help things greatly. It would make things a great deal more convenient especially for mages and Marauder.

    2. List the AoE range in the tooltip. Along with the Distance to Target, knowing the range of the AoE action would be incredibly useful.


    Again I know these things are simply luxury features and not of high priority however I'd like the team to consider them at some point in the future. These are not features that would be dumbing down the game. There is a difference between convenience and frustratingly difficult.
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  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    15
    glade I am not the only one with targeting problems. But to be fair after the patch targeting became more of a skill and getting use to thing than bald luck and plain old frustration. Game became much more playable.

    What we need to concern our self with is crafting, they really need to add variety on it.
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  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Well crafting is not here, it's there. I agree but that's not the point of this thread

    I actually like the new control style, after realizing that certain actions are context sensitive.
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  4. #4
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Feedback and Suggestions on the Game

    This forum is dedicated for feedback and suggestions on FINAL FANTASY XIV official forums, The Lodestone and other official websites concerning FINAL FANTASY XIV.
    If you wish to submit feedback or make suggestions about the game, please make a post in appropriate forums.

    With threads that are assumed to be about the game content, they will be moved to appropriate forums.
    Thank you for your understanding.
    http://forum.square-enix.com/ffxiv/t...ns-on-the-Game
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  5. #5
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    Yes to this! I would love to see this feature implemented. Distance for targeting and abilities so that you can better strategically plan your fights.
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  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Welcome to Forum: Feedback & Suggestions!
    The purpose of this forum is for players to submit feedback and suggestions on FINAL FANTASY XIV, The Lodestone, FINAL FANTASY XIV Forum and other official websites concerning FINAL FANTASY XIV. In order for us to be able to offer a better service, we would like to hear your opinions.

    While we value your feedback and review each submission, please understand that we do not guarantee the adoption of all feedback and suggestions that were submitted. Please be aware that a direct response to feedback and suggestions is not always provided.

    Before you submit your feedback and suggestions, please take time to read the following rules and the FINAL FANTASY XIV Forum Guidelines.

    General Forum Rules:
    Please refer to the following thread: http://forum.square-enix.com/ffxiv/threads/76

    Feedback & Suggestions Rules:
    If you wish to submit multiple suggestions and feedback on various services, please submit them by creating individual threads based on the type of service.
    To prevent multiple threads on similar issues, please refrain from creating a new thread with a similar topic. Instead please submit your thoughts by replying to an existing thread with a similar topic.
    Want to try again Balbanes?
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  7. #7
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    @ Arcell
    Sorry i could not find how to PM you.
    -Two Worlds 2 is not as bad as you would think, the world is massive, there's more than
    enough to keep one occupied (for now). It's a lot like Morrowind ES 4, you have the main
    story, and an assortment of many side quests (more than you want to do, but they are
    there) i got from Steam for $49.99. It's well worth it till SE get back and running. Key things
    you get a horse, boat, and you can build your own village as you progress through.
    again sorry to post here but not sure how to PM yet.
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