They were all hardcore but they didn't usually break the million seller. Except in Korea/Asia because those people are genetically hardcore![]()
There are very few MMOs out that have the production value of ARR. Aside from a few bugs, most everything in game is of high quality. Animations, collision detection, weather, etc. And ARR was made in 2 years. Many of today's MMOs are a hastily made cash grab. I'd rather have the quality of this game than some of the ones I've tried recently.
http://poeticjustice.guildwork.com
I believe my signature sums up my opinion on this subject.
Were Paying for a service that happens to be a game so people will complain, about were there money is going. Yes people will stop paying also.
We all did spend money on there game and there service. So yes it can seem wrong. At some points of views, but in the long run it makes a better service,.
Yet people expect that there money will be going to a good cause. If it happen to be par of what they want or the average stuff , most will be ok on it, Yet some like higher value.
Some of the stuff might be stupid to others and some people enjoy there service. Others might have felt there money went to a wrong cause.
Last edited by mindful; 01-15-2014 at 02:08 AM.
I'd just like to say, and this is to the author of the Polygon article not the poster who quoted it, this is such an awful line of thinking, for any creative industry. Why on earth would you want to listen to the voices of people who don't want to play your game over those who appreciate it and want it to be improved.From the polygon article -
"It's important to listen to fans about what's important to them, but it's equally important to listen to people who are not currently gamers about why they aren't playing... *snip* But to cater to those desires without thinking about how to bring new audiences in and make them comfortable will ultimately result in a stagnant and money-losing industry.
Very true.
If catering to your already existing audience creates a stagnant and money losing (another horrible metric for a creative product) industry, catering to a phantom audience of potential players just creates an industry that pleases no one.
This thread isn't the first and it wont be the last one that addresses this subject. Everytime they pop up it does nothing but give a nice place for people to flame each other. Also, after the thread is deleted the attitude of people are never changed because nothing was learned from the past thread. Just saying. This is not new.
Wow, please tell me you are joking.It's hard not to complain when this game does some many things wrong.
Black Mage not being able to move and cast, and then they have fights like Titan where you move a lot. It's stupid.
Garuda jumping into the air and becomes unable to be targeted until the next time she jumps.
When my spells get interrupted for no reason, the mob is infront of me, I am not silenced or paralyzed, but I get interrupted somehow like 4 times in a row.
You clip through the floor.
Edit: Oh loooook a new glitch, Crystal Tower. "Target is too far away" yet I am next to the tank staring right at the mob.
I can go on, but you get the point.
People are so demanding these days, "customers are everything (including ignorant)."
Last edited by Langureion; 01-15-2014 at 02:30 AM.
It'd seem like the garuda thing is something that happens to you, I mean I haven't heard anyone else have that issue, so it's either your hardware or your game installment. I don't think it's a coding issue, rather it's not rendering properly for you? Hmmm... Could be multiple things, but again I don't think it happens to many. I don't know.I would prefer if you stand still your spells are more powerful, and if you run you still cast the spell but obviously less powerful.That would easily fix the problem with having to constantly move during the Titan fight and stop casting. Maybe a 20% reduction to spell damage if you move during the cast.
You misunderstand the glitch. When Garuda jumps she doesn't reappear at all. Some of my guildmates are still attacking her and can see her as she moves when the tornados start to move. I can not. I can't see her or target her. If I target a friend who is attacking her, even her name doesn't show up. She will not reappear on my screen until she jumps again.
And casting well, our damage isnt that far off really if played properly. Though possibly some OP ass monk or dragoon can out damage you, by not for THAT much.
Ideally you'll want to minimize your downtime as much as possible, always trying to get spells in as much as you can.
Regardless the casting while moving thing is nice, But oh well. It'd make sense, while you're not moving you can focus better therefor enhancing and perfecting your spells, whilst if you have to move at the same time you'd be losing focus.
Honestly no one is going to show respect to a company that banneds people for posting criticism on forums. i have heard from countless people of people being permanently banned for making fun of housing prices. that one big thread that one guy had of everyone posting pictures and the guy posted the fc house as buying a box for 20mil gil and got banned
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