Are people reporting these issues using self-cure as one line in their heal macro (after <t> or <mo> or whatever)? I only have <mo> macros for all my heals (one line only, no alternative target options at all) and have never experienced this issue.
Are people reporting these issues using self-cure as one line in their heal macro (after <t> or <mo> or whatever)? I only have <mo> macros for all my heals (one line only, no alternative target options at all) and have never experienced this issue.
Still don't see this happening in instances I've been in. Maybe it has something to do with sub-targeting the tank, you know, when the targeting ring/circle appear on-screen when you're targeting a player/enemy/object – this doesn't display the target's information in the target bar – but you already a have main target – this target's information is displayed in your target bar.
This could be the problem, but don't quote me on that as I've not succeeded in replicating this issue to really see what's going on.
I do, however, always make sure that whoever I'm healing is confirmed to be my main target. And I never have an issue healing doing this.
Let's just clear this out once and for all. For those of you not using macros and have this issue there are 2 things that causes this problem. If you by any chance are not facing the target you want to heal then the game basically tells you that the requirements for healing that specific player is not met so you heal yourself. Put legacy controller on and this problem has now been sorted. The other issue is, you are basically to fast with hitting the cure as you are switching targets. Which basically means, the you have a slight delay as ur changing targets and lock it into place, if you spam ur cure at that time there is a chance you activate the Cure on no target at all, thus resolving in you healing yourself.
For those with macros, the only ones having this problem is the people that have weaved in /ac "Cure" <me> (or whatever healing spell u use, physick etc.) into their macro.
/micon "Cure"
/ac "Cure" <mo>
/ac "Cure" <me>
For those with macros, the only ones having this problem is the people that have weaved in /ac "Cure" <me> (or whatever healing spell u use, physick etc.) into their macro.
/micon "Cure"
/ac "Cure" <mo>
/ac "Cure" <me>
If you are clicking your macro too fast at this point, at certain point it skips the first command and instantly jumps to the second command which is healing urself, so what you do is you never ever use <me> in a healing macro, instead you bind selftargetting to a key close to you if you are soloing and need to heal urself, or you just hover the mouse over urself and heal. Third option is making a macro specifically for selfhealing.
Edit:
There has been reports of a bug that that basically makes you fail in healing your target due to him/her moving while you cast a heal, there is nothing to do about that apparently but rrely happens.
Last edited by Zleepyy; 01-23-2014 at 07:09 PM.
I also do NOT use macros and I have this happen as well. Facing target, have them targeted, and it will cure me. Seems to happen a lot with regen too :/
My experience as a tank makes me think this is what is happening. Healers are hard locking on a player so that any group type skills will be directed towards that player(hard lock is the little circle above the arrow on top of palyer.) They may switch off to another group member with the intention of casting multiple skills but they did not hard switch to the target. Without hard switching - the first skill will hit the selected player, but the skill cast after would go back to the hard selected target. Playing as a healer the last few nights - I have yet to encounter the issue that is being talked about. I am playing with an xbox 360 controller on a pc for reference.
What would happen is that I would spam Cure/Physick on the tank - in range, facing tank, not switching to any other targets, etc. - and maybe 1/10 heals would randomly go to me. Just standing there and doing nothing but spamming heal. I would record a video of it if my toaster of a laptop could do it.
Interestingly enough, I haven't had this issue since patch 2.15. Makes me wonder if something was broken in 2.1.
Last edited by Lyrinn; 01-24-2014 at 08:27 AM.
I have noticed the same thing happening. It seems to fix if I slow down and not mash my macros/skills too much but I do think this should be tweaked because I think it definitely has an effect on the ability to heal, especially during times when there is a lot of aoe healing required + movement. It also seems to conveniently happen at the worst times, probably because its when the tank or a dps is near death that I end up trying to heal faster than the game can keep up with.
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