Quote Originally Posted by Saevel View Post
If there were no time limits to manage the amount of players in instances, then there would be lockouts (5 dungeons per day, 20 per week, etc.). I'm fine with the time limit, which in the vast majority of cases is more than ample to finish the dungeon. I've only timed out once, and it was flying blind in Pharos Sirius.
Then explain why other MMOs are able to do dungeons with no time limit? Only "time limit" is achievement based, clear under xx minutes for an achievement, otherwise take as long as you want. Just admit it, SEs server structure is not upto modern standards, and the imposed time limit is a glaring arrow pointing at that fact.Not to to mention the limited housing slots available,