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  1. #1
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by Taruranto View Post
    [snip] (I mean, look at the forum, people using WoW terminology and shiet all over the place).
    You mean like DPS? (Which SE uses on its DPS Roles Forum name.)
    Or aggro? (Which SE referrs to with the big 'A' for its aggro meter.)
    Or rez? (See the name of the scholar/summoner rez skill.)
    Or Pally for a Paladin nickname when chatting in mumble or game chat? (Sure not a formal SE abbreviation and I'll be glad to say pld instead as soon as I can figure out how to pronounce a nickname with no vowels.)

    Actually, these terms are pretty generic mmo terms. I've never played WoW but have used them in other games.
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    Last edited by Zakalwe; 01-13-2014 at 01:29 AM.
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    The generation of random numbers is too important to be left to chance.

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zakalwe View Post
    You mean like DPS? (Which SE uses on its DPS Roles Forum name.)
    Or aggro? (Which SE referrs to with the big 'A' for its aggro meter.)
    Or rez? (See the name of the scholar/summoner rez skill.)
    Or Pally for a Paladin nickname when chatting in mumble or game chat? (Sure not a formal SE abbreviation and I'll be glad to say pld instead as soon as I can figure out how to pronounce a nickname with no vowels.)

    Actually, these terms are pretty generic mmo terms. I've never played WoW but have used them in other games.
    My advice for those interested in the origins of many of the terms and elements in MMO RPGs is to go back and take a look at the pen and paper scene. Maybe even buy up a few of the current popular pen and paper RPG games like Pathfinder. RPGs in general owe much of their development to the humble table top books, and even today MMORPGs can't compete with the sheer flexibility and creativity found in them.
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